SDL always had a great API design, but in SDL3... Goddamnn!
Minecraft: Java Edition now uses SDL3
111–120 of 285 posts
Re: Minecraft: Java Edition now uses SDL3
#112Anyone got any advice for a techy dad with no (zero) Minecraft experience who wants to set up a Minecraft server for the family in 2026? Kids right now are playing on their iPads, and (sometimes) old macbooks/windows PCs.
Re: Minecraft: Java Edition now uses SDL3
#113Re: Minecraft: Java Edition now uses SDL3
#114Anyone got any advice for a techy dad with no (zero) Minecraft experience who wants to set up a Minecraft server for the family in 2026? Kids right now are playing on their iPads, and (sometimes) old macbooks/windows PCs.
The edition of Minecraft on phones/tablets/etc is more locked down and limited than Java, so unfortunately your options might be somewhat limited (though not impossible). I have run a Docker Minecraft Server (itzg/docker-minecraft-server) for years and it's been rock solid. Best part is not having to install a lot of dependencies, the image just does it all. I think they also have a Bedrock Edition server but I never…
Re: Minecraft: Java Edition now uses SDL3
#115Earlier quoted context omitted.
in this same release Minecraft removed exclusive fullscreen on MacOS, i wonder why they haven't done the same on Windows & Linux - maybe people still have uses for that stuff on those operating systems? in my experience exclusive fullscreen is Awful on MacOS
Does macOS even have exclusive fullscreen anymore? I haven’t looked into it, but my impression is that it fakes it with borderless windowed even when the app explicitly asks for it.
Re: Minecraft: Java Edition now uses SDL3
#116Earlier quoted context omitted.
in this same release Minecraft removed exclusive fullscreen on MacOS, i wonder why they haven't done the same on Windows & Linux - maybe people still have uses for that stuff on those operating systems? in my experience exclusive fullscreen is Awful on MacOS
Does macOS even have exclusive fullscreen anymore? I haven’t looked into it, but my impression is that it fakes it with borderless windowed even when the app explicitly asks for it.
Re: Minecraft: Java Edition now uses SDL3
#117Anyone got any advice for a techy dad with no (zero) Minecraft experience who wants to set up a Minecraft server for the family in 2026? Kids right now are playing on their iPads, and (sometimes) old macbooks/windows PCs.
Re: Minecraft: Java Edition now uses SDL3
#118Re: Minecraft: Java Edition now uses SDL3
#119Earlier quoted context omitted.
> I'm always wondering whether or not SDL would be better SDL supports mobile; GLFW doesn't. Maybe they're unifying codebases between the platforms. Edit: BTW SDL3 still works even on Android 4.2. I made an app using it and ImGui, without any Java.
Your suspicion is that they're going to discontinue Bedrock and replace the iOS and Android versions with Java? Even though iOS doesn't even allow Java with JIT?
Re: Minecraft: Java Edition now uses SDL3
#120Earlier quoted context omitted.
You're pleasant. Should I have just said no, RTFA? Which clearly doesn't state why. That better? Or say you can search yourself? As for ChatGPT slop, I've never used that particular LLM, but some are good for bypassing ads/SEO slop while searching the internet.
I did read the article. As you say, it doesn't state why. That's why I asked if they had written about it elsewhere. You don't have to answer questions you don't know the answer to. Answering with incorrect LLM slop is bad form.