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Show HN: Super Dario

superdario.pawb.de

61–70 of 108 posts

Re: Show HN: Super Dario

#61
post #25

This game was so good, it's as if the developer was given a team of PhD-level experts to work on it.

Haters will suggest AI built this, but I can personally tell there’s at least a kilomolyneux (approx. 55 centikojimas) of PhD-level game dev expertise involved.

Re: Show HN: Super Dario

#63

Funny idea but wow the gameplay is terrible and full of bugs. Bad hitboxes, shells that bounce in front of holes, bad physics. AI still cannot oneshot 2D platformers, the most documented videogame genre with so much source code available.

I think that supports the premise more than it defies it

Re: Show HN: Super Dario

#66
post #55

Earlier quoted context omitted.

Nintendo wasn’t even trying, it was all their old sprite characters from Japan market that didn’t do well smashed together in a rushed title for an NA launch. It surprised them.

Shigeru Miyamoto has spoken many times about the process of perfecting the controls for SMB, which is quite the opposite of "wasn't even trying".

Oh he absolutely cared about the programming and process of game development, don't get me wrong. It's that Nintendo (corporate) needed something for the NA market and he was eager to fill that gap with already used characters (such as Mario). Anything else is corporate propaganda they have been telling as a creation myth to make it sound more fairytale-like than it was. They were going broke. They needed money. North America was ripe for the picking. The risk paid off.

Re: Show HN: Super Dario

#67

Okay, so, maker here! I was expecting this to drown in the flood of /newest, so seeing so many folks get a chuckle out of this is a very pleasant surprise. The obvious spark for this was yesterday's second last-minute extension of the Fable promotional window (a phrase comprised of two heavily strained words at this point), and an hour or so of back-and-forth with GLM-5.2 and Opus later, here we are. The game is, of…

well done, got a good laugh out of this one.

Re: Show HN: Super Dario

#68

Funny idea but wow the gameplay is terrible and full of bugs. Bad hitboxes, shells that bounce in front of holes, bad physics. AI still cannot oneshot 2D platformers, the most documented videogame genre with so much source code available.

I think that supports the premise more than it defies it

Strong agree. Very much part of the joke.

Re: Show HN: Super Dario

#69
Desktop Safari 18.6 / Mac: Nice, but none of the text on the signs are readable. Just appears as unreadable dots. Also the music doesn't work on Safari.

Firefox works great!

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