What on earth is with all the motion on the website. Just because you can do animation doesn't mean you should.
24-bit color sucks
51–60 of 90 posts
Re: 24-bit color sucks
#52I'm missing the part about what awesome thing would be possible to do with higher-bit displays. The answer for higher-DPI displays is obvious: everything looks sharper, all the time. While it may be true that 30-bit color would allow the gradient between those two grays to be gradual instead of a single step, when does someone actually want to draw a gradient between such similar shades of gray?
Re: 24-bit color sucks
#53The number of bytes of memory available on GPUs is hardly the biggest issue when considering rendering at more than 8 bits per channel of color precision. Even producing a 30-bit framebuffer (as has been supported for a while on many desktop GPUs) comes at a performance penalty and is incompatible with many pieces of software and hardware. Modern GPUs actually allow 16 bits per channel of precision when rendering, bu…
Re: 24-bit color sucks
#54Green is always the worst offender https://dl.dropbox.com/u/1437645/banding.png
I don't see anything wrong with your image. The gradient looks perfect on my monitor. Edit: it looks perfect because my sw/hw config (driver Xorg fbdev 0.4.2, AMD Fusion E-350, Lenovo X120e laptop) does automatic dithering. I can see a tiny bit of dithering on the white end of the other gradient posted by nhw: http://file.st/KWb7XS7x Other that that, no banding on either images. Dithering invisible on yours. Ditherin…
Re: 24-bit color sucks
#55What on earth is with all the motion on the website. Just because you can do animation doesn't mean you should.
Re: 24-bit color sucks
#56I agree. Displays in general suck. The display on the RMBP is a step in the right direction, but there's still a lot of work to be done. Anyone who settles for "good enough" may as well live life like it's the 16th century. It was "good enough" then too. My vision for the future? Specifications that fully exceed the human capacity for discernibility. 2880x1800? Nope, I can still see aliasing (particularly in Terminal…
While we're at it, let's also add 3D to displays.
Re: 24-bit color sucks
#57An important item is missing in this discussion. Several monitors turn your 8-bpp image to a 6-bpp image.
Re: 24-bit color sucks
#58An important item is missing in this discussion. Several monitors turn your 8-bpp image to a 6-bpp image.
How would we determine if our screen is doing that?
Graphic designers usually pay for good quality monitors, but they would be well served by also having a bad monitor to check what their work looks like for most people.
Re: 24-bit color sucks
#59I don't see any difference between those two bars, and my eyes are generally pretty good. 24bit is fine. It's <200dpi that has to die.
I've zoomed it in until the bars almost filled the screen and I still didn't see any gradient, despite reading in the text it should have been so obvious. Kind of defeats the point about 24 bit sucking...
Re: 24-bit color sucks
#60What on earth is with all the motion on the website. Just because you can do animation doesn't mean you should.