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Train sim created by just one person is being called the best ever made

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191–200 of 375 posts

Re: Train sim created by just one person is being called the best ever made

#191

Looks very realistic, however I have to question the whole premise of a train sim, trains seem to be the most boring vehicle to choose here, they run in tracks so not much freedom, basically accelerate and brake.

Then you know nothing about trains and the track networks they run on, which is probably why you dont find them interesting. Thats fine, just realise there is much more to trains than accelerate and brake :)

Re: Train sim created by just one person is being called the best ever made

#192

Earlier quoted context omitted.

I have said it for a few years now. If Epic ever decided to go public on the stock market, I would throw a significant amount of my savings at them. Their technology is astounding. Yes, some games have some issues but it really seems like that is a problem of developers not knowing when to say 'No!' to the giant tool kit they have been provided.

I'm not sure myself, as there's Epic the ligitous games company that wants more money from Fortnite, Epic the attempted digital games platform whose main userbase just claims a free game once every two weeks, and Epic the engine company. I have more faith in Epic the engine company than the other Epics.

And then Epic, the medical records company? Oh man!

Re: Train sim created by just one person is being called the best ever made

#193

Looks very realistic, however I have to question the whole premise of a train sim, trains seem to be the most boring vehicle to choose here, they run in tracks so not much freedom, basically accelerate and brake.

Railroad Tycoon hints at a world outside of accelerate and brake.

Re: Train sim created by just one person is being called the best ever made

#194

Looks very realistic, however I have to question the whole premise of a train sim, trains seem to be the most boring vehicle to choose here, they run in tracks so not much freedom, basically accelerate and brake.

Railroad Tycoon hints at a world outside of accelerate and brake.

Ah yes that's wider than driving a train, if thats what this games I misunderstood.

Re: Train sim created by just one person is being called the best ever made

#195

Earlier quoted context omitted.

Lifetime royalty fee on any related worldwide gross revenue is a happy problem?

Surely better than this engineer having to pay $100k upfront which would likely mean he never made the game at all. 5% over a million seems pretty reasonable to me. I guess it'd be an issue if profit margins were thin, but that wouldn't be the case here.

Sure as long as we acknowledge that this isn't really free it's just deferred payment

Re: Train sim created by just one person is being called the best ever made

#196
post #123
post #119

The dev is a person from Indonesia (Rizky Nova) who's device has 16GB of ram. Being able to use the Unreal Engine for free to develop this is awesome. This couldn't have happened 10 years ago.

I think this is incredible, and I am so happy for him, he deserves all the praise he gets (and maybe more). I will sin and make this about me, briefly, but just to say that when I was a kid/teenager with a really slow computer, a) I enjoyed coding much more, b) I think I was a way better programmer. Constraints make you better, you have to be smarter. I miss those times.

Yes, true creativity usually or mostly comes from real constraints, in my experience.

As, if there are no constraints in some specific area, there is no kinda "survival need" to improve there, hence brain is not working as hard/smart/deep as it could.

Re: Train sim created by just one person is being called the best ever made

#197
post #170

Earlier quoted context omitted.

To be able to use this tech in the first place? I have no glue about business problems but this sounds far better then the 30% rip off by apple and Google app stores....

> 30% rip off by apple and Google app stores Sounds like a happy problem to me;) By the way you don't only have to file a report for Epic whenever you release a game using UE, you also have to report them your yearly sales and calculate what income is "directly attributable to UE" for that game. For an ordinary small person, for whom you imply lifetime 5% off gross worldwide revenue is a "happy problem", this is way…

At the point where you have 1 million in revenue you for sure have an accountant even just to do your yearly business taxes. So reporting to Epic just becomes an extra hour of work to make the report.

Re: Train sim created by just one person is being called the best ever made

#198
post #191

Looks very realistic, however I have to question the whole premise of a train sim, trains seem to be the most boring vehicle to choose here, they run in tracks so not much freedom, basically accelerate and brake.

Then you know nothing about trains and the track networks they run on, which is probably why you dont find them interesting. Thats fine, just realise there is much more to trains than accelerate and brake :)

Just my experience from being on trains, they accelerate, cruise, slow down and stop am I missing anything? They must be ripe for automation.

Re: Train sim created by just one person is being called the best ever made

#199
post #119

The dev is a person from Indonesia (Rizky Nova) who's device has 16GB of ram. Being able to use the Unreal Engine for free to develop this is awesome. This couldn't have happened 10 years ago.

Unreal Engine's been free for just over 11 years now: https://www.unrealengine.com/blog/ue4-is-free

If you think about how much time a single developer has to invest to create all the assets for such a massive game, 11 years doesn't sound like a lot of time...

(assuming he did all the assets himself and didn't use AI, which might be a bit naive)

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