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We're extending access to Fable 5 on all paid plans through July 12

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Re: We're extending access to Fable 5 on all paid plans through July 12

#151
post #76

Earlier quoted context omitted.

I pay $200/mo because my opus usage alone is >$10k/mo at api rates. Do you think I’m making a mistake?

I read posts like these all the time and I keep wondering when they'll begin to tighten the screws on the prosumers. I think most, if not all, $200/mo individual accounts are blasting high multiples of that amount in tokens. I mean we know that doesn't work with current inference costs, not by a longshot, so I guess this is just a way to pad their numbers like "look, we're growing our user base!" while they can still…

how do we know they aren't making 9800$ profit on inference from 10k$ tokens at api pricing?

Re: We're extending access to Fable 5 on all paid plans through July 12

#152

Earlier quoted context omitted.

That's funny, cause I'd argue superpowers barely does anything, and you need a much more complex setup to gain value.

It's great for feature development. It queries you about you intentions, creates a spec for you to review and modify, creates a plan for it to follow, then farms out the work to subagents. Crap on it all you want, but it makes LLM work predictable.

It does not make LLM work predictable. Try it on the same type of project twice and see. You think you're saving time but youd accomplish similar results with 2 or 3 skills.

Re: We're extending access to Fable 5 on all paid plans through July 12

#153
post #139

Earlier quoted context omitted.

I maximised usage and have reached the limit. I feel like I did 2 week's worth of hobby work over the last few days. I got Fable to write multiple plans, spent a great part of the weekend reviewing them. Then with superpowers I left must of those plans executing with little intervention over the past few days. I struggled to get Opus to just keep going without trying to convince me that it's late.

I'm really curious, what sort of work you were having it do such that you could execute multiple days of work with minimal supervision.

I maintain a transit website as a hobby, and I'm building a Flutter app, from scratch. The old pre-COVID one carried mental baggage.

I spent a few weekends building comprehensive plans, designs, user maps, etc with Claude. So it has enough context to make decisions and keep going.

One session lasted over a day, I imagine partly because Fable + superpowers feels slow. I have an app on my phone that I have been test running since Monday on the bus.

What really helps (not sure if Opus used to do this) is that Claude will run through the emulator on its own, verifying that the design aligns with the Figma design system we created.

This is all building on top of 15 years of existing backend and rich features, so it's not a "build me a transit platform from scratch" where AI can end up making bad decisions.

Re: We're extending access to Fable 5 on all paid plans through July 12

#155

Earlier quoted context omitted.

https://github.com/obra/superpowers

That initially looked pretty interesting but a quick peek through issues and folks are complaining that it’s opinionated on git workflows and overriding user instructions otherwise. No thanks. Edit: a deeper look at the issues and there are many examples of it not behaving as intended. Seems superstitious at best.

Didn’t know what Superpowers was until this thread. Found this blog [0] describing how amazing Fable was at enhancing Superpowers.

[0] https://primeradiant.com/blog/2026/superpowers-6.html

Re: We're extending access to Fable 5 on all paid plans through July 12

#156

Loosing Fable July 12th and getting usage cut by a third post July 13th is going to be rough. Looks like all the reporting about Anthropic trying their earnest to turn a profit this quarter is true. In the mean time, I will gladly switch to Codex. Their Pro plan gives you amble usage and only runs close when you are using the fast mode. And even if you run out of credits, they have given users so many credit resets t…

> Looks like all the reporting about Anthropic trying their earnest to turn a profit this quarter is true. That's not how any of this works. Anthropic is playing the long game; they're not going make a short-sighted decision just so they announce a profit for one quarter, which doesn’t mean much because it won’t be a sustainable profit since they're going to need to spend a ton of money on training and compute over t…

Short term higher profit for IPO

Re: We're extending access to Fable 5 on all paid plans through July 12

#159
post #145
post #139

Earlier quoted context omitted.

I'm really curious, what sort of work you were having it do such that you could execute multiple days of work with minimal supervision.

The best project I found to throw it at was cloning llama-server's web UI essentially in one shot. I'm not sure what I'll do with 5 extra days, maybe try to imagine some complex features. I'm no longer surprised at how much seems to work in these "new brain what can it do?" test, and instead think the risk is feeling like I have to take it the rest of the way once I've sunk the token cost :| https://inkcap.click

Yeah, I've been quite skeptical of LLMs, but I was wrong. The new models are capable of generating good quality code reasonably reliably. They still do some dumb things, but it's becoming more capable of one-shotting non-trivial stuff. I've no idea what software development will look like in a decade beyond absolutely nothing whatsoever what it looks like today. Even if we get sublinear progress from now on out, the current SOTA is already enough to redefine coding.

In general I expect the value of software, as a thing in and of itself, to sharply decline. With no barriers to entry, having software that just does something competently will no longer be worth much of anything. It's unclear what that will mean in the bigger picture. It'll also be interesting if this proves correct, given that software companies are largely the ones dumping so much money into this. Another probable outcome is major damage to the support-as-a-service model which again is going to directly affect many of the companies directly enabling this.

I guess the logic is that if you control the systems creating this, you control everything they're used for. But it seems equally obvious that free/local models will catch up to the SOTA today - and eventually tomorrow, so that's not a particularly realistic vision for the future.

Re: We're extending access to Fable 5 on all paid plans through July 12

#160
post #147

The drug dealers are giving out a bit more of a free hit to get people hooked on the more expensive models.

Ya, and it works. I now default to Fable-for-the-design, Opus-for-the-build mode, which is sort of cost effective, but I am hooked. Opus does not compare when it comes to architecture, designs and algorithms, esp. for gnarly problems without an obvious compromise-free solution.
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