Earlier quoted context omitted.
Yeah, when I read the article I thought "Great, more paternalistic advice that pretends we have infinite resources/time/money." Anyone who has ever done website or mobile development knows there is a huge array of browsers and platforms, and supporting the very long tail of configurations is sometimes nearly impossible, let alone almost never cost effective. When I last ran some web apps, we'd see substantial numbers…
Respectfully: To me these just sound like excuses. I can write a web page that works correctly on all browsers. We all can. That web page won't do much of anything, but it's possible. So, there is a baseline "target subset of HTML/CSS" that gives you 100% coverage. From there, it's purely developer choice: When you add something, are you choosing technology that is widely available and supported, or are you choosing…
98% isn't much
191–200 of 367 posts
Re: 98% isn't much
#192Of course 98% of sterilization is not enough for surgery or for precision in calculating your account balance but the category of landing page conversion a 98% would be astronomically high.
Re: 98% isn't much
#193While I agree with the general sentiment, the problem here isn't developers not being familiar with statistics, it's the simple fact all of this is profit driven most of the time. I tried to purchase tickets for an event last week. I had to go through Ticketmaster as it was the only official way. They forced me to verify my account using a phone number, but whoever they were using for messages wasn't able to deliver…
I think when you say “profit motivated” the underlying principle is actually utilitarianism; doing the most good for the most people, for which profit Is merely an imperfect proxy.
Some people argue even that behavior ends up producing the most good, but I cannot accept that level of mental gymnastics.
Re: 98% isn't much
#194Earlier quoted context omitted.
Yeah, when I read the article I thought "Great, more paternalistic advice that pretends we have infinite resources/time/money." Anyone who has ever done website or mobile development knows there is a huge array of browsers and platforms, and supporting the very long tail of configurations is sometimes nearly impossible, let alone almost never cost effective. When I last ran some web apps, we'd see substantial numbers…
He wasn’t actually giving a blanket directive. The article was suggesting that you think about whether 98% is actually good in your use case by doing the math and thinking.
Re: 98% isn't much
#195it that reduces development/maintenance cost by a lot, that's not a terrible deal.
Re: 98% isn't much
#196Earlier quoted context omitted.
I think when you say “profit motivated” the underlying principle is actually utilitarianism; doing the most good for the most people, for which profit Is merely an imperfect proxy.
This might be a cynical take, but I doubt Ticketmaster (and most of these other examples) are motivated by doing the most good. Their underlying principle is extracting the most value for shareholders at any cost. Some people argue even that behavior ends up producing the most good, but I cannot accept that level of mental gymnastics.
Re: 98% isn't much
#197So I like the opposite approach. If there's literally one guy on the planet, and this article/app/idea changes his life... what would that look like?
Re: 98% isn't much
#198With a website, you can have the "real" layout, but when someone is blocking your JS, you can fallback and still provide content.
We won't get every mobile application working on old browsers, but we can offer something to the end user. Even a page that lets them know they are missing out.
But CSS Nesting? We can have that and a fallback.
Re: 98% isn't much
#199Alternatively, 98% is plenty . If your business plan requires you to capitalize on more than 98% of the market, it's already a failure. It'll never happen. As always, it's an "it depends" situation. If your userbase is largely luddites, then maybe you need to support 10+ year old browsers that can't be updated. Otherwise, you can probably just worry about people who are using computers new enough to actually update t…
I like how you equate 10 year old browser users with luddites?
Re: 98% isn't much
#200I was heading to dinner with a friend who worked in infra. Google maps said we could bike across town in 20 minutes. He suggested we leave 40 minutes ahead of time and grab a drink at the bar if we got there early. When I raised an eyebrow, he goes: "What, do you not live your life based on 99th percentiles?" I tend to think of work as upside-based on downside-based. Most feature work is upside. 10% lift on conversio…