I need vi mode!
Why would it need vi keybindings? This is a terminal emulator, not a text editor.
DuckDuckGo Terminal Emulator
11–20 of 106 posts
Re: DuckDuckGo Terminal Emulator
#12If the world were full of people who were interested in optimizing their computer interfaces this way, all websites would support a mode of operation like this and there would be a framework for the end user to pipe them to each other like the unix pipeline. Let us make it so!
Here's a video of it (unfortunately, before it had piping or remote requests): http://www.youtube.com/watch?v=erVREtQoMCc
Re: DuckDuckGo Terminal Emulator
#13Re: DuckDuckGo Terminal Emulator
#14Re: DuckDuckGo Terminal Emulator
#15If the world were full of people who were interested in optimizing their computer interfaces this way, all websites would support a mode of operation like this and there would be a framework for the end user to pipe them to each other like the unix pipeline. Let us make it so!
Re: DuckDuckGo Terminal Emulator
#16Nice. Now all we need is image search that returns the images as ascii art!
Re: DuckDuckGo Terminal Emulator
#17Re: DuckDuckGo Terminal Emulator
#18Something about having a command line interface really makes it feel like you are communicating deeply with the software, as opposed to poking around its surface in arranged flows. With a command line the interaction is different - it is exploratory with freestyle flow composition, and that can be really fun.
Modern graphical interfaces combined with a means to freely manipulate data and compose commands seem to be quite rare. I have always wished to have a full command line accessible in RPGs inside the game's menu system, so I could script some tedious things.
Re: DuckDuckGo Terminal Emulator
#19I need vi mode!