It's not about physical vs. digital games, it's about ownership
151–160 of 549 posts
Re: It's not about physical vs. digital games, it's about ownership
#152Earlier quoted context omitted.
> Anything that you BUY needs to be your property. This is obviously absurd as a universal rule. If I "buy" a night in a hotel room, I should own the hotel room? If I order a taxi, I should own the taxi? If I ride a bikeshare e-bike across town, I should own the bike? Whether rent is appropriate or exploitative for a certain product or industry is a fair question, but to say renting should not exist as a concept at a…
Digital sales overwhelmingly use "buy" as the term in their UI, not "rent". Rental is a separate thing, and I don't think roughly anyone is saying rentals should not exist in any form.
Are consumers confused in practice by what happens when they click "Buy" on the playstation store? Does anyone really thing Buy here means they will be able to download the game onto their computer and play it there?
Fine, pass a regulation that makes online stores change the word to license or whatever. Will that relieve your sense of persecution? Or would just you find another way to cast game publishers as the conniving evil empire (market control, collusion to reduce consumer options, etc.) because they aren't giving you what you want?
Re: It's not about physical vs. digital games, it's about ownership
#153Earlier quoted context omitted.
You're not in favor of adding regulation, except when it comes to issues you understand and care about. All the oversight and regulation about everything you don't care and/or know about is big bad government overreach. Every government agency is a useless waste of your tax dollars, except the ones you rely on and the ones where you have friends that work there. Do I have that right?
I understand his comment as being against dumb regulation that only ads unnecessary bureaucracy or stops/limits progress. But he would support a regulation for this because it's a violation against the property of the buyer.
Re: It's not about physical vs. digital games, it's about ownership
#154Earlier quoted context omitted.
You're not in favor of adding regulation, except when it comes to issues you understand and care about. All the oversight and regulation about everything you don't care and/or know about is big bad government overreach. Every government agency is a useless waste of your tax dollars, except the ones you rely on and the ones where you have friends that work there. Do I have that right?
I understand his comment as being against dumb regulation that only ads unnecessary bureaucracy or stops/limits progress. But he would support a regulation for this because it's a violation against the property of the buyer.
Re: It's not about physical vs. digital games, it's about ownership
#155Earlier quoted context omitted.
If someone goes to the playstation store to buy a playstation game, you don't think it's clear that they can only play the game on playstation? I think consumers understand what they are buying even if they don't think in terms like revocable licenses and drm. They aren't ignorant just because they don't care about these abstract issues that don't affect their lives at all, practically speaking.
Yes, but first sale doctrine on physical goods means that I can take my Playstation game, which only works on Playstations, and sell it to.a friend after I'm done playing it, or pick up a copy 5-10 years after the game was originally published for cheap from a second hand store like Goodwill. People do understand that, and are understandably pissed off that those same rights don't transfer to the digital realm. If I…
Is Apple doing me an injustice by not selling me the good that I want?
Is this a question of rights or consumer preferences?
Re: It's not about physical vs. digital games, it's about ownership
#156Earlier quoted context omitted.
players have options. they are welcome to wait for releases on GOG.
Personally i only purchase DRM free games, but it doesn't still change that fact that major digital storefronts use misleading terms. Maybe physical disks would maintain popularity if customers knew they'd be renting the product for unknown period time instead of owning it. It's easy to forget that average joe doesn't understand the consequences when we're on our own bubbles. Edit: The media outrage when Sony removed…
Re: It's not about physical vs. digital games, it's about ownership
#157 price *= (total game sales / avg player count)
If there's a million sales but only 10 thousand people playing at a time, the price of the game needs to be multiplied by ~100x, because these copies can be shared, and the sales would be divided by 100x if the copies can be efficiently shared. The modern internet would make this buttery smooth to do (companies that make this easy will pop up overnight).I'm not arguing either way, but this is the back of the napkin math to consider, and how that would ripple across the industry, for better or worse.
Re: It's not about physical vs. digital games, it's about ownership
#158I am generally not in favor of adding regulation, but this is a place where I would support it. Anything that you BUY needs to be your property. This means you must have the ability to: 1. Transfer ownership of it (either temporarily as a loan or permanently as a sale). Digital-only doesn't preclude this: the store can have a "transfer" functionality. 2. (Within reason) use it at your discretion at any point after th…
Re: It's not about physical vs. digital games, it's about ownership
#159Earlier quoted context omitted.
This has been the case for software since the very beginning. And people have been complaining about it since the beginning. See the Free Software Foundation.
No matter what they wrote in the document, the fact was always that you had the game on a disc and nothing would stop you playing it in violation of the words in the document.
In other words, you completely missed the point that this is about DRM and not physical vs digital.
Re: It's not about physical vs. digital games, it's about ownership
#160Earlier quoted context omitted.
> Anything that you BUY needs to be your property. This is obviously absurd as a universal rule. If I "buy" a night in a hotel room, I should own the hotel room? If I order a taxi, I should own the taxi? If I ride a bikeshare e-bike across town, I should own the bike? Whether rent is appropriate or exploitative for a certain product or industry is a fair question, but to say renting should not exist as a concept at a…
All your examples make clear to the customer that their access is temporary and conditional on their continued and ongoing payment, and that ownership of the good/service is retained by the seller. On the other hand, "buying a game" is given the guise of ownership, despite true ownership still being retained by the seller, obscured by the fact you're making a one-time payment. It'd be reasonable if the terminology us…
Clearly, more thoughtless regulation will solve the problem this time.