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Phosh 0.56.0

phosh.mobi

41–50 of 67 posts

Re: Phosh 0.56.0

#41
This is a good example of a poor web site design. If you, like me, do not know what Phosh is and go to their website, it will tell you not much beyond "A user interface for your mobile phone," which could mean pretty much anything. Is it a UI level on top of Android? Is it an idependent mobile OS? How it is better that competition? What are key features and design goals?

Re: Phosh 0.56.0

#42

Seemed interesting until I read that Phosh pulls in GNOME - gnome-settings, gnome-session etc. Seems like a very strange bundle to bring in for an extremely power constrained device, where every % of increased battery drain is noticed by the user

I'm a certified gnome hater, but a phone is basically the perfect application for it. As far as resource usage goes, I have been dailying an FLX1 for a year and a half now and Firefox is the only noticeable resource hog

Re: Phosh 0.56.0

#43
post #19

Earlier quoted context omitted.

Even that will be a massive energy vampire compared to android, that had top notch engineers working on it for close to 2 decades...

Yes and no, SXMO will work without hardware acceleration, I've not tried but I doubt that Android will. Additionally, minimum requirements of Android 17 are way above what SXMO allows. With Phosh you would have a point but SXMO is lighter than a modern Android.

Lighter for what? Displaying a clock?

Add a bunch of fat, semi-desktop binaries that actually provide some kind of functionality to make it remotely comparable, and then you just have a worse, fatter system that runs hot and wastes the battery.

Android is a unified system working together to make the device race to sleep as fast as possible, with as few wakeups as feasible (e.g. batch together events that would wake up the device).

Re: Phosh 0.56.0

#44
post #43

Earlier quoted context omitted.

Yes and no, SXMO will work without hardware acceleration, I've not tried but I doubt that Android will. Additionally, minimum requirements of Android 17 are way above what SXMO allows. With Phosh you would have a point but SXMO is lighter than a modern Android.

Lighter for what? Displaying a clock? Add a bunch of fat, semi-desktop binaries that actually provide some kind of functionality to make it remotely comparable, and then you just have a worse, fatter system that runs hot and wastes the battery. Android is a unified system working together to make the device race to sleep as fast as possible, with as few wakeups as feasible (e.g. batch together events that would wake…

Lighter as SXMO will run on a low budget 1GB of RAM armv7 handheld released in 2014 (maybe even 512MB of RAM), even without 3D acceleration and Android 17 just won't, no matter how much you tweak it

Re: Phosh 0.56.0

#45
post #41

This is a good example of a poor web site design. If you, like me, do not know what Phosh is and go to their website, it will tell you not much beyond "A user interface for your mobile phone," which could mean pretty much anything. Is it a UI level on top of Android? Is it an idependent mobile OS? How it is better that competition? What are key features and design goals?

From that same website:

> About Phosh

> The Phosh project aims to provide a daily-usable, robust and easy to use graphical user environment for mobile devices running mainline Linux. The name is a portmanteau of phone and shell as phosh was one of the first components developed by the project. It hence coined the whole project’s name and is still one of its core components. All of Phosh is entirely Free Software.

Re: Phosh 0.56.0

#46

Terrible name. It's going to fail on those grounds alone. Not that it would really succeed otherwise. You need Android app compatibility to stand a remote chance.

> You need Android app compatibility

That's not phosh's problem; waydroid is a pretty much independent component.

Re: Phosh 0.56.0

#47
post #11

Linux has long been the most practical laptop OS for me, but I can't see it ever being competitive with mobile OSes, and that's coming from someone who wants it to succeed (I've installed postmarketOS on a OP6T). I just don't see how it will overcome the various issues (app support, tap-to-pay, camera quality, etc).

I've never understood tap-to-pay being a dealbreaker issue. It takes me just as long to pull out my credit card as it does to pull out my phone, and you can use them on the exact same terminals. App support and camera quality I can understand more. I'm on a Linux phone using Phosh (FLX1s), and there's Android app compatibility, but it is a little rough (and of course things that rely on Play Integrity won't work). I'…

Tap to pay isn't itself a dealbreaker, for me it's more a representation of the status-quo and what is to come, specifically how more and more of the modern world will rely on integrations with proprietary software and hardware on phones. Tap to pay with credit cards isn't too big of a deal, but the wallet as a whole (i.e. boarding passes for airplanes, gift cards, ChargePoint tap-in) is a major feature.

Re: Phosh 0.56.0

#48
post #41

This is a good example of a poor web site design. If you, like me, do not know what Phosh is and go to their website, it will tell you not much beyond "A user interface for your mobile phone," which could mean pretty much anything. Is it a UI level on top of Android? Is it an idependent mobile OS? How it is better that competition? What are key features and design goals?

I think it’s more a failing of a link aggregator site like this one dropping you into a release announcement page without context. If you don’t already know what Phosh is, why would you read their 0.56.0 announcement? Normally you wouldn’t. But here we are. Putting “The Phosh project aims to provide a daily-usable, robust and easy to use graphical user environment for mobile devices running mainline Linux” on every release page feels like a waste of time.

As it is I didn’t find it at all difficult to find the answers to your questions by going to the “about page”.

Re: Phosh 0.56.0

#49
post #11

Linux has long been the most practical laptop OS for me, but I can't see it ever being competitive with mobile OSes, and that's coming from someone who wants it to succeed (I've installed postmarketOS on a OP6T). I just don't see how it will overcome the various issues (app support, tap-to-pay, camera quality, etc).

I've never understood tap-to-pay being a dealbreaker issue. It takes me just as long to pull out my credit card as it does to pull out my phone, and you can use them on the exact same terminals. App support and camera quality I can understand more. I'm on a Linux phone using Phosh (FLX1s), and there's Android app compatibility, but it is a little rough (and of course things that rely on Play Integrity won't work). I'…

I often leave the house without my wallet these days. It’s great. Especially riding the subway, where Apple’s transit functionality means you don’t have to do anything other than tap your device without even unlocking, is a very nice convenience when you’re carrying groceries or something similar.

Re: Phosh 0.56.0

#50
post #43

Earlier quoted context omitted.

Lighter for what? Displaying a clock? Add a bunch of fat, semi-desktop binaries that actually provide some kind of functionality to make it remotely comparable, and then you just have a worse, fatter system that runs hot and wastes the battery. Android is a unified system working together to make the device race to sleep as fast as possible, with as few wakeups as feasible (e.g. batch together events that would wake…

Lighter as SXMO will run on a low budget 1GB of RAM armv7 handheld released in 2014 (maybe even 512MB of RAM), even without 3D acceleration and Android 17 just won't, no matter how much you tweak it

And what? I mean, I can also just run Linux on a raspberry pi and connect a screen to it. That in itself will have zero relevant features, it's a Linux with a screen that you can toy around with, not a phone.
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