Earlier quoted context omitted.
> it's the law I can ignore that too, you know. Not all laws are reasonable. > Some people don't recognize speed limits; that doesn't always end well for them. Breaking the speed limit can be lethal. That's a pretty good reason to follow that rule even if you don't care who made it. I haven't found good reasons to keep copyright law (on the contrary, I constantly see it hinder progress in society), so I ignore it. If…
> I can ignore that too, you know. Not all laws are reasonable. I can speak from personal experience on this one! Civil disobedience is a wonderful thing.
Physical disc production ending in Jan 2028 for new games on PlayStation
471–480 of 833 posts
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#472Earlier quoted context omitted.
Sony in particular is doubling down on platform exclusives again. I was waiting for Ghost of Yōtei to come out on PC, but Sony cancelled the port. We're well and truly fucked without physical media for exclusives like this.
Except Sony is notoriously bad at actually securing their consoles.
Byepervisor did crack the hypervisor, but it requires an old version of the firmware and the console has to be kept offline to avoid being upgraded. There's no mechanism to downgrade the firmware like there was with the PS4, which limits the blast radius of potential jailbreaks.
Of course, even offline consoles can be updated, since games can ship with firmware updates required need to play the game.
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#473Taking away physical discs from consoles means the worst of both worlds. You can no longer sell or trade your games, and they are essentially locked to that hardware.
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#474Earlier quoted context omitted.
Don't requirements like online server based verification and advancing crypto make it almost impossible to pirate these games?
Yes, for play-online titles for sure, but I think everything up to Xbox 360 / PS3 era has robust emulation and wide distribution of the whole library. Obviously it's gotten harder over the years, but PS4 and PS5 jailbreaks do exist so that means there's a vector for dumping games that were only ever distributed digitally (at least ones released up to the point where the jailbreaks got patched, as the stores will refu…
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#475Earlier quoted context omitted.
This is why I will not be buying a PlayStation 6. I've had my Steam account for 20 years (21 come October) and I can still download every single thing I've ever bought there. Why should I invest in buying PS6 games when they're gonna be made obsolete by Sony?
You can still download games for PS3 and Vita after they stop selling them. It’s no different from how Steam no longer sells some titles it used to.
For now.
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#476With this news, I have to wonder how much longer bluray will live. Will we continue seeing new bluray releases of movies and TV shows for decades, or are their days numbered? The loss of console gaming presumably removes a guaranteed revenue source that was keeping Bluray pressing plants alive. Sales of DVDs and Bluray have been declining for years [1] [3] . Some people have been excited pushing the news that UHD blu…
> With this news, I have to wonder how much longer bluray will live. I hope that physical media sticks around. DVDs and Blu-rays often include something that digital releases don't: director's commentaries, "making of" featurettes, and other extras. For me, it adds a whole new layer of fun to movies I already like.
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#477Earlier quoted context omitted.
For now, it's still possible to crack consoles and extract the games from disk. However, we are probably approaching an era where encryption / trusted computing is so good that future systems will never be cracked. However, the flip side is that so many games are built using common game engines, and receive multi-platform releases. So there's a broader surface area for potential preservation. Maybe the PS6 version is…
> encryption / trusted computing is so good that future systems will never be cracked. I highly doubt this. The platforms that didn't have any jailbreaking scenes weren't because the devices were so secure; it was because there was not enough demand for it. If given enough time, there will always be hacks and bypasses just like Denuvo or hypervisor bypass like the recent hack.
It's completely possible that future consoles are secure enough that the components fail long before the security does.
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#478Earlier quoted context omitted.
Sony won a whole console generation on not being knobheads (as much as MS).
I wonder if MS could eat their lunch in the same way, or if the market has changed enough that it won't matter.
* Allowing resale of digital games
* Transferring game licences between platforms (so now you have all your Steam games on your Xbox (at least those that run)
* Developing a new disc format (or other physical format) and locking in that for the next gen
* Just buying a blu-ray factory or two to secure supply and locking in and promising physical releases going forward (and then living up to those promises, which isn't going to be easy with bean counters breathing down their neck)
These are massive asks in the current reality, so I can't see MS bothering. Xbox already seems to be living on the edge of relevancy. It seems more likely to me that they just won't bother any more and relegate it to a brand for what remains of the gaming part of Microsoft.
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#479What upsets me more is removing games from the library that people have already bought. Or, not having a unified store strategy where games can still be downloaded if supported on that device. Much like Apple's App Store.
If compared to an iPhone/Apple, Sony takes the cellular carrier approach: tightly integrating the game developers to the platform and the platform can remove that game at any time because the "contract expired".
That is disgusting.
You can still download games onto the latest devices from ages ago on the Apple App Stores, as long as you performed some minor binary updates with a newer Xcode. That's it.
Re: Physical disc production ending in Jan 2028 for new games on PlayStation
#480Earlier quoted context omitted.
Technically blueray has a 'update mechanism' that newer films will require players to update to. AVGN complained about it here: https://youtu.be/tetXKdi9U3c?t=400
"To play this Blueray, you must renew your encryption key" Is that really a thing?