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Oxide computer 3D rack guided tour

explorer.oxide.computer

51–60 of 224 posts

Re: Oxide computer 3D rack guided tour

#51

Earlier quoted context omitted.

Just a gentle reminder that a company may portray itself as cool to customers, but is not cool to their own current or future employees. Their interview process was shady. There was a post here about 1-2 years ago that was a link to their interview process and how open and transparent they were. The post itself was from an employee and a fellow commenter who was gaslighting folks was also an employee. Several folks c…

I'm seeing the phrases "tremendous amount of homework", "substantial amount", and "few hours". Does anyone have an actual estimated time we can discuss?

The process is open, you can go to https://oxide.computer/careers and look yourself. Here is the direct link to the materials: https://docs.google.com/document/d/1-mi2Bgf3SSNf2AUKTBxBHPiu...

I don't remember how much time I put into mine when I applied.

Re: Oxide computer 3D rack guided tour

#52

Earlier quoted context omitted.

Just a gentle reminder that a company may portray itself as cool to customers, but is not cool to their own current or future employees. Their interview process was shady. There was a post here about 1-2 years ago that was a link to their interview process and how open and transparent they were. The post itself was from an employee and a fellow commenter who was gaslighting folks was also an employee. Several folks c…

I'm seeing the phrases "tremendous amount of homework", "substantial amount", and "few hours". Does anyone have an actual estimated time we can discuss?

https://rfd.shared.oxide.computer/rfd/0003

Re: Oxide computer 3D rack guided tour

#53
big fan of oxide, and love the demo overall, but at the same time, I can't shake the feeling that these kinds of 3D demos are a bit gimmicky/cheap nowadays. pages like this used to be a signal for a high-end product and or a benchmark for good engineering. now though, we all know that this kind of work can be vibe-coded with threejs fairly quickly if you have the assets. idk ... it feels like it's trying to capture my attention through flashing lights instead of letting the work stand on its own

I don't want to subtract from the demo too much, b/c I do love oxide, but I do see this as a trend that more people will use to garner attention until it's too overdone - at which point, 3D will revert to being used for more practical use-cases

EDIT: typos

Re: Oxide computer 3D rack guided tour

#54
post #49

Earlier quoted context omitted.

There's a simple answer, if someone is doing a substantial amount of work for your interview process, pay them an amount of money that is more than zero but less than "do job interviews for a living". Or provide that amount times two to a charity of their choice. I've done this for hiring before, for people who reached the "put substantial effort in" stage (in my case basically 2nd or 3rd round work sample stuff), an…

“put substantial effort into it” is such a personal thing. DDG hires like this, actually, and if I recall correctly I would be paid a flat fee, it would take a week , and the work I did would be part of something genuine in DDG, maybe a bug or something. Now, that probably sounds good to you, but taking a week out of my current employment is not going to happen- there’s an incentive to go “over the hours” inherent to…

Thousands of applicants reaching the substantial work stage is a failure of the systems thinking you're talking about. Hundreds of resumes nearly always gets narrowed down to perhaps a dozen or two at most at the screening stage.

And I would make it very clear that putting in more than 30 minutes of work, timed, is a disqualifier, and I would sleep well at night clearing all those people out of the queue.

Re: Oxide computer 3D rack guided tour

#56
post #49

Earlier quoted context omitted.

“put substantial effort into it” is such a personal thing. DDG hires like this, actually, and if I recall correctly I would be paid a flat fee, it would take a week , and the work I did would be part of something genuine in DDG, maybe a bug or something. Now, that probably sounds good to you, but taking a week out of my current employment is not going to happen- there’s an incentive to go “over the hours” inherent to…

Thousands of applicants reaching the substantial work stage is a failure of the systems thinking you're talking about. Hundreds of resumes nearly always gets narrowed down to perhaps a dozen or two at most at the screening stage. And I would make it very clear that putting in more than 30 minutes of work, timed, is a disqualifier, and I would sleep well at night clearing all those people out of the queue.

Hundreds of good applicants can’t be whittled down to a dozen without being very picky about things in the resume which may just be a poor representation.

You will bias heavily along some kind of axis, preferred previous employers or location, age, etc.

You add a lot of bias into the system by trying to further scrutinise otherwise meaningfully qualified people on paper.

Re: Oxide computer 3D rack guided tour

#57
post #6

I want Oxide to do so well. The product is a breath of fresh air in the era of cloud providers. As an engineer, I'd kill to get to work with their hardware. Not to mention that working at Oxide sounds like a modern Sun Microsystems with the ideology that team has. Highly recommend their podcast "Oxide and Friends", and their original "On The Metal" show. I've attempted to apply to their company multiple times over th…

Just a gentle reminder that a company may portray itself as cool to customers, but is not cool to their own current or future employees. Their interview process was shady. There was a post here about 1-2 years ago that was a link to their interview process and how open and transparent they were. The post itself was from an employee and a fellow commenter who was gaslighting folks was also an employee. Several folks c…

I'm not sure what "mess" you're referring to -- that we have a writing-intensive hiring process? That we get a lot of applicants? That we therefore end up rejecting a bunch of people? That we read application materials thoroughly? That we don't provide specific feedback on individual applicants (even though we explicitly state that/why we don't)?

To state clearly what I feel we have said many times: Yes, it's hard to get a job at Oxide. Yes, we get a lot applicants. Yes, we ask a lot of applicants upfront. But the payoff (and the reason it's worth the risk and the work for the right person!) is an extraordinary and uplifting team -- one that I daresay each of us counts as being of unparalleled breadth and depth in our careers.

Re: Oxide computer 3D rack guided tour

#58
post #27

Earlier quoted context omitted.

Devils advocate (really not affiliated with oxide, but I have worked for a “desirable” employer before). How would you handle a few thousand applicants for a single role? I think no matter what you do it will feel inhumane, we can argue that a few hours of work for a take home test is inhumane too, being ghosted after doing one definitely wouldn’t pass my personal bar of acceptability, but if its the first stage and…

There's a simple answer, if someone is doing a substantial amount of work for your interview process, pay them an amount of money that is more than zero but less than "do job interviews for a living". Or provide that amount times two to a charity of their choice. I've done this for hiring before, for people who reached the "put substantial effort in" stage (in my case basically 2nd or 3rd round work sample stuff), an…

Yeah I just got a new job and they sent me swag for getting to a certain (quite early) stage in the interview process. Awesome idea.

It was for an investment bank though and they have essentially unlimited money. I can't imagine any of the other companies I've worked for would be remotely generous enough to do the same.

Re: Oxide computer 3D rack guided tour

#60

big fan of oxide, and love the demo overall, but at the same time, I can't shake the feeling that these kinds of 3D demos are a bit gimmicky/cheap nowadays. pages like this used to be a signal for a high-end product and or a benchmark for good engineering. now though, we all know that this kind of work can be vibe-coded with threejs fairly quickly if you have the assets. idk ... it feels like it's trying to capture m…

My feeling? I ask myself the same question as I do for for everything nowadays. Yeah this might be ai slop, but is it good ai slop? If it's good, like this, I feel good. If it's bad, I feel bad.

Human effort as a proxy for quality... that ship has sailed. And that makes me feel frustrated.

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