Dolphin Emulator Progress Release 2606
31–39 of 39 posts
Re: Dolphin Emulator Progress Release 2606
#32Earlier quoted context omitted.
You're likely thinking of Yuzu which was a switch emulator. Nintendo probably targeted them because they were about to launch the switch 2 and wanted to send a message.
It being a Switch emulator certainly didn't help. However, the primary reason Nintendo went after Yuzu was that Yuzu devs were openly accepting payment for special updates to run Tears of the Kingdom. TOTK was, at the time, only available because of a leak and had not officially released.
Re: Dolphin Emulator Progress Release 2606
#33Re: Dolphin Emulator Progress Release 2606
#34Still doesn't emulate dolphins.
Re: Dolphin Emulator Progress Release 2606
#35Earlier quoted context omitted.
> It runs on android phones! Whats even more interesting IMHO is that according to TFA the most popular platform in terms of usage is Android. This is probably related to the large amount of dedicated Android gaming devices like the Ayn Thor and similar.
This is true for all Nintendo emulators afaik. I’m semi-involved in the Eden discord (the community successor fork of yuzu) and over half their users are on Android. I for one don’t get the appeal of emulating games on a phone but maybe I’m just old fashioned.
Re: Dolphin Emulator Progress Release 2606
#36Always a joy to read those and the fact that the emulator keeps on improving. You can run it on SteamDeck nicely and play Gamecube games better than Switch 2. It's a shame nintendo has only released about 5 games thus far.. Great work Dolphin Devs! I still need to give RetroAchievements a try.
It runs on android phones! And on any snapdragon: very well (some are <200 second hand now). Steam decks are what now, 750 for the worst version?
Re: Dolphin Emulator Progress Release 2606
#37Earlier quoted context omitted.
... and the fact that (at least so far) android devices haven't 3x'ed in price due to AI bubbling. And to add insult to injury: take a galaxy s23 ultra. Start a gamecube title. Connect USB-C to a monitor, display, TV, project: you get an image (and with a bluetooth gamepad it works from a distance). USB-C to HDMI converter? Also works! Going to a friend's house? Use a display at work? Just works! Take either of Ninte…
> Take either of Nintendo's 2 most recent hardware platforms: it doesn't effin work! Assuming this is the Switch and Switch 2 here, are you specifically talking about Gamecube titles? Because I've recorded video from my Switch over a USB-C->HDMI->USB-C dongle chain (Zelda:TOTK)
Re: Dolphin Emulator Progress Release 2606
#38Earlier quoted context omitted.
> Take either of Nintendo's 2 most recent hardware platforms: it doesn't effin work! Assuming this is the Switch and Switch 2 here, are you specifically talking about Gamecube titles? Because I've recorded video from my Switch over a USB-C->HDMI->USB-C dongle chain (Zelda:TOTK)
Which dongle are you using? Is there a nintendo one that works?
(Super handy when you want a bigger screen on the train or wherever.)
Re: Dolphin Emulator Progress Release 2606
#39Earlier quoted context omitted.
> It runs on android phones! Whats even more interesting IMHO is that according to TFA the most popular platform in terms of usage is Android. This is probably related to the large amount of dedicated Android gaming devices like the Ayn Thor and similar.
This is true for all Nintendo emulators afaik. I’m semi-involved in the Eden discord (the community successor fork of yuzu) and over half their users are on Android. I for one don’t get the appeal of emulating games on a phone but maybe I’m just old fashioned.
Maybe I'm just getting old.