Earlier quoted context omitted.
I think you might be misremembering Doom 3 a bit. Both it and Half Life 2 came out in the same year, and, well... just compare: https://www.youtube.com/watch?v=aTJ1weGimZQ and https://www.youtube.com/watch?v=y_3vMUOayyc Doom 3's fully real time lighting and bump mapping was technically impressive, and the live interacting UI was very trick, but the character acting and animation was definitely not SOTA. That was Half…
I built my first PC and bought both around that time. 2004-2005. I remember Doom 3 running FAR better than HL2. It's been a while but I believe I had a 2.3GHz CPU with 512 MB ram. 256mb video card.
There are a few things that I look back on as my mistakes in the early days
101–110 of 290 posts
Re: There are a few things that I look back on as my mistakes in the early days
#102Young energy shouldn’t be apologized. Apparently Bill Gates had that psycho energy too, Jobs and many others too. On a civilizational scale it seems like a net benefit that young, eager and driven people give a bit more than they wanted to in retrospect. It do indeed change things for the rest of us. The patriotic call of armed forces has been driven by this for millennia. At least Carmack and Co. chose their own mis…
Re: There are a few things that I look back on as my mistakes in the early days
#103Earlier quoted context omitted.
In the original thread Carmack was replying to, Sandy Petersen said Q3 was the only other great game they produced after that: https://xcancel.com/SandyofCthulhu/status/206959226489744192... Honestly I think Doom is where it came together the best, Quake was technically better (of course) but it was not a better game.
Rocket. Jump.
Re: There are a few things that I look back on as my mistakes in the early days
#104One of my favorite non-fiction books is Masters of Doom. I have no idea how accurate it is, but I did leave with the impression that John Carmack is an amazingly smart guy, who also has the potential to be a colossal asshole. I was only five when Quake came out, so obviously I couldn't really have worked on it, but I'm pretty sure that (if Masters of Doom is to be believed) I would have probably told Carmack to go fu…
Re: There are a few things that I look back on as my mistakes in the early days
#105Quake III Arena was pretty entertaining. Doesn't seem like it came from a company that had been ruined for years. I definitely noticed something around the Doom 3 release many years after Quake III Arena. The new game just didn't seem to have the same industry pushing, genre changing energy. Or maybe I was just older and had moved on, and didn't care as much.
In the original thread Carmack was replying to, Sandy Petersen said Q3 was the only other great game they produced after that: https://xcancel.com/SandyofCthulhu/status/206959226489744192... Honestly I think Doom is where it came together the best, Quake was technically better (of course) but it was not a better game.
HL1 took both the engine and the genre further + continued the modding culture that brough Counter strike and other mods
(Note I know very well that Half life is not an ID software game, it only took the engine that was auper heavily modified / updated- but it my opinion this is the successor)
Re: There are a few things that I look back on as my mistakes in the early days
#106Quake III Arena was pretty entertaining. Doesn't seem like it came from a company that had been ruined for years. I definitely noticed something around the Doom 3 release many years after Quake III Arena. The new game just didn't seem to have the same industry pushing, genre changing energy. Or maybe I was just older and had moved on, and didn't care as much.
In the original thread Carmack was replying to, Sandy Petersen said Q3 was the only other great game they produced after that: https://xcancel.com/SandyofCthulhu/status/206959226489744192... Honestly I think Doom is where it came together the best, Quake was technically better (of course) but it was not a better game.
Re: There are a few things that I look back on as my mistakes in the early days
#107Earlier quoted context omitted.
In the original thread Carmack was replying to, Sandy Petersen said Q3 was the only other great game they produced after that: https://xcancel.com/SandyofCthulhu/status/206959226489744192... Honestly I think Doom is where it came together the best, Quake was technically better (of course) but it was not a better game.
The true successor of ID software is Half-life 1 with its goldsrc engine... but that simply was made by another studio. HL1 took both the engine and the genre further + continued the modding culture that brough Counter strike and other mods (Note I know very well that Half life is not an ID software game, it only took the engine that was auper heavily modified / updated- but it my opinion this is the successor)
Re: There are a few things that I look back on as my mistakes in the early days
#108Re: There are a few things that I look back on as my mistakes in the early days
#109Didn't Adrian Carmack (the art guy; no relation) get something like 10x more equity in the company than Carmack and Romero b/c of how badly they botched their cap table?
he had a 41% stake which led to some legal conflict https://www.eurogamer.net/news280905carmacksues
41%... I suppose these were non-voting shares. Imagine owning nearly half the company and being denied access to company documents.
Re: There are a few things that I look back on as my mistakes in the early days
#110Young energy shouldn’t be apologized. Apparently Bill Gates had that psycho energy too, Jobs and many others too. On a civilizational scale it seems like a net benefit that young, eager and driven people give a bit more than they wanted to in retrospect. It do indeed change things for the rest of us. The patriotic call of armed forces has been driven by this for millennia. At least Carmack and Co. chose their own mis…
Why not? What if it did bad?
I find that initiative and grit combined is an exceedingly rare commodity, and it do power progress. We can always be picky about the worth or risks of the projects these souls end up realizing, but the function this provides to our society is critical.