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Beyond All Reason (Free Total Annihilation Inspired RTS)

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Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#141

Earlier quoted context omitted.

I don't think that's true at all. I mainly play Rocket League, and while you do have bad games, I'd say at least 80% of them are fun. It does benefit from: 1. Limited coms (nobody seems to use voice chat, perhaps partly because it was completely broken for years), and while you can type, it's too fast paced to write much so mostly people just use quick chats sarcastically (What a save!) 2. Games are really short (abo…

Matchmaking is a real problem in most games because of smurfing.

You occasionally get smurfs in Rocket League but it's like 1 in 10 games so not a big issue IMO.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#142

Earlier quoted context omitted.

I don't see how your comment makes sense. You're not part of any "community" but you also never play with random strangers? I only play public matches with random strangers and this is the feeling. Obviously this wouldn't apply if I had a small community of not-strangers to play with consistently, which you do have but oddly describe as not having a community.

He could be playing with his real friends.

What? I don't... understand...

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#143

Earlier quoted context omitted.

Meta-gaming is a natural progression in all human games. Chess players find "metas" like openings. It's just that video games are too simple and have very restricted meta set.

Wait, are you suggesting BAR or StarCraft are simpler than chess? I can't imagine that's true.

Perhaps simpler in the relevant choices presented to the player? The fact that a specific meta can be found, and victory requires using the meta, means that many important choices have been removed from the player.

Chess surely has a meta, but it's been honed so the meta is a huge number of significantly different paths. It's a balancing issue. Give Starcraft another few centuries of play and maybe it'll be the same.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#144
post #102
post #90

Earlier quoted context omitted.

Yeah it's very sad for me as well, I was a big fan of supreme commander and I really wanted to play BAR. They have a special Notice for Mac users, which explain that they don't support Mac because: 1. No support for OpenGL 4.3 by Apple. 2. Dependency on a library not supporting ARM architectures. The first point is not a big deal, you can emit Vulkan commands from OpenGL via Zink, and then use MoltenVK to translate i…

That notice is not worded in the best way and hasn't been updated for a while. However, progress has been made. On the Recoil engine releases ( https://github.com/beyond-all-reason/RecoilEngine/releases ) page, we have had experimental Linux arm64 builds since March of this year. Additionally, several people are trying to get the graphical pipeline and overall build working on Mac; you can follow their progress at ht…

It's great to hear, yeah I researched this topic a bit further and there are clearly some very determined people who want to bring BAR to more platforms, excited about the progress! Floats will be a big pain in the ass for sure and will cause countless desyncs, same story prevented playing supreme commander FAF on ARM processors, though a lot of attempts have been made

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#145

Earlier quoted context omitted.

It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves. Every update to every game launches a large scale effort to find the "meta" which is then instantly disseminated to the most try-hard assholes on the Internet. Anyone who dares to develop their own strategy/style/loadout is up against hordes of people (a growing proportion every day) who just copy wha…

> It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves I think they might destroy the streaming/online communities, but I wouldn't say it destroys the game itself. I play BAR, but never with random strangers, the game works fine, but I also don't participate in any "video game" communities or watch/play with streamers, so what you're saying sounds very f…

Doesn't match making and self-selection solve this problem?

Ideally, it should allow non-competitive players of similar performance level to play against each other.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#147

Earlier quoted context omitted.

I don't think that's true at all. I mainly play Rocket League, and while you do have bad games, I'd say at least 80% of them are fun. It does benefit from: 1. Limited coms (nobody seems to use voice chat, perhaps partly because it was completely broken for years), and while you can type, it's too fast paced to write much so mostly people just use quick chats sarcastically (What a save!) 2. Games are really short (abo…

Matchmaking is a real problem in most games because of smurfing.

BAR has very sophisticated anti-smurfing, so many bans to out to people who thought they could trick the system.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#148

Earlier quoted context omitted.

This is a classic take by a non-competitive player that would be better suited playing PvE or campaign games. That being said, there's nothing wrong with that. Just understand that when people are trying to win, they have skin in the game, and are investing time and effort to win every game. > Also, one particularly aggravating part of the community is that it’s considered courtesy to surrender once the front line is…

It’s not the community’s fault for being toxic? Whose fault is it then? God’s? The fabric of reality made you do it?

You really don't understand that some people will interpret any comment in a competitive environment negatively?

It's just a bad culture fit.

> It’s not the community’s fault for being toxic.

What's toxic to A can be good advice to B. With the person saying it being person C.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#149

This is amazing to see TA on HN. I grew up playing Total Annihilation in the 90s because my cousin worked for Cavedog and got us a CD for free. It is still one of my favorite games to this day. So many great memories with that game, countless hours playing with my brothers, getting up early to play before school, asking my parents for extra chores to earn more computer time. Games aren't the same anymore. I still hav…

I really enjoyed TA back in the day. And I still remember the fantastic music background which dynamically changed if you went into battle. Starcraft was released after and it looked so ancient compared to TA in my view. But all my friends played SC at the time so it took over.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#150

Great game, technically impressive, but the community can be quite mean and toxic. I played for around a year after having played other TA Spring RTS for a few years prior, and if you don’t follow the exact meta of the month (whatever that might be) in terms of build order and things, people can get really aggro and your team can vote to kick you and take your units. Also, one particularly aggravating part of the com…

This mirrors my experience. I still play occasionally, but quickly remember the community isn't it.
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