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Beyond All Reason (Free Total Annihilation Inspired RTS)

beyondallreason.info

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Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#91
post #37

The game itself notwithstanding, is this website marketingslop? I don't think it's AI but it's definitely not written by the developers.

Hey there, BAR Community Manager here. Nothing on the website is written by AI, we have a strict no AI art policy. Admittedly the text there is a bit old and we should update it soon.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#92

Earlier quoted context omitted.

It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves. Every update to every game launches a large scale effort to find the "meta" which is then instantly disseminated to the most try-hard assholes on the Internet. Anyone who dares to develop their own strategy/style/loadout is up against hordes of people (a growing proportion every day) who just copy wha…

Meta-gaming is a natural progression in all human games. Chess players find "metas" like openings. It's just that video games are too simple and have very restricted meta set.

Wait, are you suggesting BAR or StarCraft are simpler than chess? I can't imagine that's true.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#93
post #13

If you are into playing with others, you might find a more stable community with FAF. https://www.faforever.com/

What's the toxicity level of the FAF community?

FAF has a good community. it’s clear some people are better than others and you won’t get yelled at for not knowing what to do and can ask for help. the problem with FAF isn’t community, it’s technical. the game and connectivity are so painful that it might take you an hour to get into a game. and then you play 30 mins, get to the core part of the game, and someone drops. it’s a 10/10 experience when it’s good but it might be good 10% of the time. you’ll frequently see comments that it’s a lobby simulator

unfortunately FAF is an evolved TA with better mechanics than BAR. BAR is just modern graphics TA. which just feels old and outdated to me after spending so much time playing FAF which is better across every angle

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#94

Great game, technically impressive, but the community can be quite mean and toxic. I played for around a year after having played other TA Spring RTS for a few years prior, and if you don’t follow the exact meta of the month (whatever that might be) in terms of build order and things, people can get really aggro and your team can vote to kick you and take your units. Also, one particularly aggravating part of the com…

Welcome to any competitive game ever... Your team isn't winning within within the first 3 minutes of the game? Better forfeit and go next.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#95

Earlier quoted context omitted.

Meta-gaming is a natural progression in all human games. Chess players find "metas" like openings. It's just that video games are too simple and have very restricted meta set.

Wait, are you suggesting BAR or StarCraft are simpler than chess? I can't imagine that's true.

Simple is definitely the wrong term. Chess's simplicity is where its inherent difficulty comes from. It's paradoxically much more difficult to optimize than more complex games like SC.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#96
post #84

Great game, technically impressive, but the community can be quite mean and toxic. I played for around a year after having played other TA Spring RTS for a few years prior, and if you don’t follow the exact meta of the month (whatever that might be) in terms of build order and things, people can get really aggro and your team can vote to kick you and take your units. Also, one particularly aggravating part of the com…

Hey, PtaQ here, BAR’s Community Manager. I’m sorry this was your experience. There are definitely some very competitive lobbies, but harassment is not acceptable. Please report any players involved, as reports are the only way we can identify patterns and take action. We have an active moderation team and do review them. For a more relaxed experience, I’d recommend trying less established meta maps. Lobbies marked “r…

These days, online public lobbies are almost always hostile. Doesn't matter the game, either. You can ban words, phrases, etc. The hostility is also through actions and not just insults.

The only way to have actual fun gaming is a private group of friends. Think lan party, and definitely not public.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#97
post #56
post #16

Theres been some drama with this game where a few of the core admins have claimed ownership and sold out to a publisher. They are taking the free open source game and selling it on steam with a free demo. In addition to the toxic community, its made the whole thing a bit radioactive. Curious to see how it all plays out.

I'm one of the contributors and from everything I've seen it's not a sell-out situation. The game is GPL so will be remaining open source, the paid-portion of the game will be developed solely by funds from the publisher (I do server stuff so won't be involved in any of that bit.

I'm curious, why isn't the the free version of the game on steam? It'd be a lot easier to get my friends to try it, and setup parties if it used steam friends.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#98

Earlier quoted context omitted.

What's the toxicity level of the FAF community?

FAF has a good community. it’s clear some people are better than others and you won’t get yelled at for not knowing what to do and can ask for help. the problem with FAF isn’t community, it’s technical. the game and connectivity are so painful that it might take you an hour to get into a game. and then you play 30 mins, get to the core part of the game, and someone drops. it’s a 10/10 experience when it’s good but it…

Thanks for the feedback.

Do you think the BAR community is good too, if you've played it? I want to hear what you think so I can get a comparison/relative viewpoint across the two games.

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#99

This is amazing to see TA on HN. I grew up playing Total Annihilation in the 90s because my cousin worked for Cavedog and got us a CD for free. It is still one of my favorite games to this day. So many great memories with that game, countless hours playing with my brothers, getting up early to play before school, asking my parents for extra chores to earn more computer time. Games aren't the same anymore. I still hav…

Not to mention "Buy 1 game, 2 OTHERS can play against/with each other for free"

Re: Beyond All Reason (Free Total Annihilation Inspired RTS)

#100

This is amazing to see TA on HN. I grew up playing Total Annihilation in the 90s because my cousin worked for Cavedog and got us a CD for free. It is still one of my favorite games to this day. So many great memories with that game, countless hours playing with my brothers, getting up early to play before school, asking my parents for extra chores to earn more computer time. Games aren't the same anymore. I still hav…

I had the most intense battles with my brother, even well into our 30s when we only met a few times a year.

It is sad that there never really was a successor that was as good. They could have lifted the 255 units limit, made the game more balanced, added a few more maps and units (but not too many), enhace the graphics (but keep it 2.5D, I do not want 3D in this kind of games) and make connectivity easier.

Cavedog released a fantasy game after that, which I wanted to like, but it was crap. And the Command & Conquer games were never for me. Tried them but never felt them.

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