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UHF X11: X11 Built for VisionOS and Apple Vision Pro

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Re: UHF X11: X11 Built for VisionOS and Apple Vision Pro

#25
post #3

>3D in 2D in 3D. OpenGL clients can use GLX rendering over X11. Compatibility varies, as it did in the 2000s. Made me chuckle. I think at one point in my life I actually knew which exact GL versions and features were working on which servers. Also it's pretty cool. Still won't buy an AVP.

why not? Personally, I tried but the crap with my prescription because I wear glasses was too much, so I didn't end up getting one because I fail at executive function.

I need a new couch more than I need an AR headset, for one. $3,500 is a lot of money for a glorified devkit.

Re: UHF X11: X11 Built for VisionOS and Apple Vision Pro

#26

Seem to be unavailable in German App Store?…

Lots of individual / hobbyist developers are no longer publishing to the EU App Store due to Digital Services Act regulation and compliance.

it’s too damn spooky. i know they rolled back or caveated some of the language after the uproar but i certainly would like to travel to the EU without any kind of anxiety about “do my open source apps mean im an EU felon if i forget to check github issues for security issues”

Re: UHF X11: X11 Built for VisionOS and Apple Vision Pro

#27
post #3

>3D in 2D in 3D. OpenGL clients can use GLX rendering over X11. Compatibility varies, as it did in the 2000s. Made me chuckle. I think at one point in my life I actually knew which exact GL versions and features were working on which servers. Also it's pretty cool. Still won't buy an AVP.

why not? Personally, I tried but the crap with my prescription because I wear glasses was too much, so I didn't end up getting one because I fail at executive function.

im an apple enjoyer with disposable income, i bought because my brother worked on the foveated rendering, but goddamn it’s so heavy that if i use for >2hrs i’ll have neck pain for >2 days. it’s neat and fantastic for chores and cooking if i wear for 30min at a time but super impractical for me to actually use if im not speed running exactly one task

Re: UHF X11: X11 Built for VisionOS and Apple Vision Pro

#28
post #11

May I ask what the recommendation is at the moment if I want a Linux AR headset that can take prescription lenses (or accommodate glasses)? I'd like to write my own code but not have to beg somebody else to let me run it.

Oh absolutely wait like two weeks and get on the list for a Steam Frame. It actually runs arch Linux and Steam says “it’s your computer, you can do what you want with it” unlike Meta and the Quest. I’m excited to do Kicad in mine.

Re: UHF X11: X11 Built for VisionOS and Apple Vision Pro

#29
post #11

May I ask what the recommendation is at the moment if I want a Linux AR headset that can take prescription lenses (or accommodate glasses)? I'd like to write my own code but not have to beg somebody else to let me run it.

Meta Quest, but treat it as a dumb headset with ALVR?

Steam frame is out soon and should be the ultimate Linux friendly headset. It runs real Linux and Valve is big on “it’s your computer to use as you please”.
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