This is an awesome achievement, but I can't help but notice that Quake ran smoother on my Pentium-133 PC in the 90s than it runs on my Mac M1 Pro...
CSSQuake
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Re: CSSQuake
#72Your scientists were so preoccupied with whether or not they could, they didn’t stop to think if they should
Re: CSSQuake
#73Earlier quoted context omitted.
Of course, but you'd think after 30 years the compute power should be enough to overcome any lack of optimization. It's a testament to the engineering that went into the original Quake engine.
Decades of optimizing a toaster to make better toast will not make the toaster any better at making meatloaf
Still, why css is as slow as it is given what tech like imgui can do is a little wild.
Re: CSSQuake
#74Awesome! Harder to exit than vim.
Re: CSSQuake
#75Earlier quoted context omitted.
Wait, did Quack run on Pentium-133? I had a Pentium MMX 233mhz and I always assumed it didn't ran well so I never bother to get it.
Bare minimum for it being playable was a 486DX4 100MHz or similar, but with the floating point Quake really wanted a Pentium
Re: CSSQuake
#76Earlier quoted context omitted.
Decades of optimizing a toaster to make better toast will not make the toaster any better at making meatloaf
I am on the ground. This is great. Still, why css is as slow as it is given what tech like imgui can do is a little wild.
And no one has spent any time optimizing 3D transforms to make a game workable because no one would be able to justify the use of their time like that. It wouldn’t even give you brownie points ‘cause most people would just ask “why?”
Re: CSSQuake
#77Also nice achievement...!
Re: CSSQuake
#78Earlier quoted context omitted.
I am on the ground. This is great. Still, why css is as slow as it is given what tech like imgui can do is a little wild.
CSS is a general rendering solution, not something built for rendering 3D games. And no one has spent any time optimizing 3D transforms to make a game workable because no one would be able to justify the use of their time like that. It wouldn’t even give you brownie points ‘cause most people would just ask “why?”