IMHO there is little point of these conversion projects. It screams of "look at me, see what I made" and when the attention goes down a little nothing was ever pushed to the repo ever again. Perhaps I am out of touch, but a project with author/s that have passion for every line, function and purpose, feels more real and worth my trust to spend time using it.
Fable Converted Pylint to Rust
51–60 of 122 posts
Re: Fable Converted Pylint to Rust
#52Do you generally pylint an entire codebase at once though? Why not just the file you are actually working on? Based on the homeassistant results (10.3 hours to lint 17.5k files), it only takes about 2 seconds to pylint a file, which doesn't really feel like enough of a wait to need an entirely new linter
A delay of two seconds in my commit hook pushes my blood to the hydraulic pressure of a 70-ton digger.
Re: Fable Converted Pylint to Rust
#53IMHO there is little point of these conversion projects. It screams of "look at me, see what I made" and when the attention goes down a little nothing was ever pushed to the repo ever again. Perhaps I am out of touch, but a project with author/s that have passion for every line, function and purpose, feels more real and worth my trust to spend time using it.
Cursor's Web Browser? Last update 5 months ago:
https://github.com/wilsonzlin/fastrender
The Claude C compiler? 4 months since any changes:
https://github.com/anthropics/claudes-c-compiler
Zero moderation too, nice. https://github.com/anthropics/claudes-c-compiler/issues/264#...
CloudFlare's slop NextJS project is still going though. https://github.com/cloudflare/vinext
Re: Fable Converted Pylint to Rust
#54To preempt a question, our team has no knowledge or experience with nix, it was setup before the current team was in place by people who did have knowledge and experience of nix. The current team knows docker much better.
Re: Fable Converted Pylint to Rust
#55 codebase pylint prylint speedup
black 26.7 hr 41s 2328×Re: Fable Converted Pylint to Rust
#56Re: Fable Converted Pylint to Rust
#57So basically `ruff check --select=PL` but worse in every single way, maintained by a system that's not even available anymore? It even uses Ruff's code under the surface.
> It even uses Ruff's code under the surface. This is the modus operandi for a lot of vibe coded stuff. Absorb the code of entire projects wholesale and then repackage it as something new. Some of them have the decency to at least give credits to the original.
Re: Fable Converted Pylint to Rust
#58Re: Fable Converted Pylint to Rust
#59Earlier quoted context omitted.
A delay of two seconds in my commit hook pushes my blood to the hydraulic pressure of a 70-ton digger.
> A delay of two seconds in my commit hook pushes my blood to the hydraulic pressure of a 70-ton digger. Why though? Surely you have it set up to lint as you edit? I know my neovim installation does that and I see the results in the editor as I type. If it's a rule that linting needs to be in the commit hook, maybe the linter should write a hash of the files linted somewhere. The commit hook script then only lints th…
Re: Fable Converted Pylint to Rust
#60Earlier quoted context omitted.
I'd go even further: 'look at me, see what was paid for.' This isn't much different than the 'builder brained' coworker who is obsessed with creating technical debt, not owning it. Throwing shit at the wall and seeing what sticks, passing it off as sage wisdom. It'd be interesting to see the math behind offsetting the GPU crunching with more power efficient linting. Assuming every person or CI job switched (and the m…
Essentially pay-to-win for coding.