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Fable Converted Pylint to Rust

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Re: Fable Converted Pylint to Rust

#3
> A Rust reimplementation of pylint that produces byte-for-byte identical output — 15–2300× faster (median ~85×).

> prylint is not "inspired by" pylint. [...] Where pylint has bugs, prylint reproduces them. Where pylint crashes, prylint reports the same crash message.

This looks very strange to me. There's no paper or explanation as to why the output should be identical to the real Pylint. Looking at GitHub, all the commits are by Claude, and otherwise, adamraudonis doesn't seem to have any connection to anyone else.

I don't want to accuse anyone of anything unjustly, but this post seems more like a kind of malware SEO. Is this project legit?

Re: Fable Converted Pylint to Rust

#6
post #3

> A Rust reimplementation of pylint that produces byte-for-byte identical output — 15–2300× faster (median ~85×). > prylint is not "inspired by" pylint. [...] Where pylint has bugs, prylint reproduces them. Where pylint crashes, prylint reports the same crash message. This looks very strange to me. There's no paper or explanation as to why the output should be identical to the real Pylint. Looking at GitHub, all the…

> There's no paper or explanation as to why the output should be identical to the real Pylint.

Because that was the prompt they used. Seems par for the course with vibe coded projects.

Re: Fable Converted Pylint to Rust

#7
post #3

> A Rust reimplementation of pylint that produces byte-for-byte identical output — 15–2300× faster (median ~85×). > prylint is not "inspired by" pylint. [...] Where pylint has bugs, prylint reproduces them. Where pylint crashes, prylint reports the same crash message. This looks very strange to me. There's no paper or explanation as to why the output should be identical to the real Pylint. Looking at GitHub, all the…

> There's no paper or explanation as to why the output should be identical to the real Pylint.

To be a drop-in replacement?

Re: Fable Converted Pylint to Rust

#8
IMHO there is little point of these conversion projects. It screams of "look at me, see what I made" and when the attention goes down a little nothing was ever pushed to the repo ever again.

Perhaps I am out of touch, but a project with author/s that have passion for every line, function and purpose, feels more real and worth my trust to spend time using it.

Re: Fable Converted Pylint to Rust

#9

IMHO there is little point of these conversion projects. It screams of "look at me, see what I made" and when the attention goes down a little nothing was ever pushed to the repo ever again. Perhaps I am out of touch, but a project with author/s that have passion for every line, function and purpose, feels more real and worth my trust to spend time using it.

I don't think you are. My first reaction was: "cool, now maintain it"

Re: Fable Converted Pylint to Rust

#10
post #9

IMHO there is little point of these conversion projects. It screams of "look at me, see what I made" and when the attention goes down a little nothing was ever pushed to the repo ever again. Perhaps I am out of touch, but a project with author/s that have passion for every line, function and purpose, feels more real and worth my trust to spend time using it.

I don't think you are. My first reaction was: "cool, now maintain it"

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