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Stop Killing Games fails to secure EU law despite 1.3M signatures

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31–40 of 346 posts

Re: Stop Killing Games fails to secure EU law despite 1.3M signatures

#34

As written, wouldn’t this result in fewer online games? Maybe dramatically fewer?

It would result in fewer online games that stop working altogether when the publisher wants to stop it.

All the publisher would have to do is to create a "mini self-hosted server" application and provide it and they would follow the law on this.

It's really not that complicated. Not "free", of course, but it's not exactly expensive either if you plan to do that from the moment you write your first line of code.

Re: Stop Killing Games fails to secure EU law despite 1.3M signatures

#36
From the perspective of someone with some experience in consumer advocacy via the EU is that SKG did not do this the right way, or at least the right way right now. The EU expects radical compromise. The right starting point for SKG was to enter talks with games industry lobby groups to discuss possible solutions. If that fails - you will need to be able to prove that it isn't because you were unable to compromise. Your next step is to find individual game developers and publishers who agree with your proposals and can back them at some (hopefully negotiated) level. Any one-sided proposal is a non-starter.

The EU will view this this from the perspective of balancing the rights of its citizen workers/producers (game developers) and its citizen consumers.

Re: Stop Killing Games fails to secure EU law despite 1.3M signatures

#38
post #13

As is stated in the article, but is not clear just from the headline, this was not an unexpected outcome from the initiative. The Commission did not seek discussions with SKG, and spent virtually all of their time with the gaming industry lobby groups. SKG was prepared for this, and their intention has been to join up with the group putting together the new Digital Fairness Act, since the objective there is very simi…

[flagged]

> This sounds like cope

You can listen to Ross' explanation in his recent video [1], it starts at 12:12

[1] https://www.youtube.com/watch?v=CgoODQFrPgw

Re: Stop Killing Games fails to secure EU law despite 1.3M signatures

#39
post #21

Earlier quoted context omitted.

So, mob rule?

Some would more amicably call it democracy, but to each their own.

Democracy is mob rule when I don’t like it. Democratic activity is populism when I don’t like it.

Re: Stop Killing Games fails to secure EU law despite 1.3M signatures

#40

As written, wouldn’t this result in fewer online games? Maybe dramatically fewer?

90% of games have no online conponent, and run in perpetuity after purchase. The multiplayer games usually ship with a server binary you can place on any machine you control.

This only affects AAA game studios that produce micro transaction slop and live services. The exact same that are lobbying against any sort of regulation.

The gaming industry will be fine.

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