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Skrillex Quest

skrillexquest.com

181–190 of 202 posts

Re: Skrillex Quest

#181

Earlier quoted context omitted.

Western Music Formation and Influences by Genre and Region: http://www.thomson.co.uk/blog/wp-content/uploads/infographic...

Interesting, though it completely ignores Scottish/Irish folk music, Appalachian/bluegrass, country, and western.

Western Dance Music* ... sorry.

Re: Skrillex Quest

#182

Pretty incredible what can be done in the browser these days. Anyone find out what happens if you get 100%? I only managed 58%.

Its not done in the browser, its done in Flash. And it probably could have been done 5 years ago, easily. It is creative however.

Re: Skrillex Quest

#183
post #135

Earlier quoted context omitted.

Link electronic music that wasn't repetitive and wasn't released on Warp Records. Oh, and then go back and play The Legend of Zelda all the way to the end, and then come back here and say it was good. Also, you have a lawn? Lucky bastard.

>Link electronic music that wasn't repetitive and wasn't released on Warp Records. I personally don't believe that repetition in electronic music even implies a sub-par track, but that's highly subjective of course, and we know where you stand. Some of the most groundbreaking and beautiful music to me is found on the Basic Channel and Chain Reaction labels, with tracks that are extremely minimal and would probably so…

I agree that there is no correlation between the quality of music and repetition. There are even a number of "high brow" musicians and composers, such as Philip Glass or Terry Reily, that have had repetition as a common motif in their work, and for which they have been heralded by many.

Re: Skrillex Quest

#184

I just upvoted something done with flash on hn for the first time ever. The zelda 1 esque levels were sheer genius. I would actually dig playing an entire game with that perspective/style.

Out of curiosity have you played the Binding of Isaac? It's a zelda-esque game using short gameplay/permadeath + lots of random elements. Although may be windows only I don't recall.

Flash demo! http://www.newgrounds.com/portal/view/581168

Re: Skrillex Quest

#185
post #156

Earlier quoted context omitted.

Creativity is still here. We have WebGL, canvas, CSS3, audio, mic, camera, in an environment that is evolving faster than Flash ever did. ES6 will bring js a bit closer to the formalism of AS3, though I don't mind it's current syntax lightness at all. There are many cool games and experiments being released every week.

I agree. Like I said, I really enjoy the community and they're pushing hard for innovation -- since I moved away from AS3 and started focusing on JS, I feel like I've become a much better programmer -- but there are just too many variables to account for when it comes to a robust immersive, experiential solution in browser . Once Webkit takes 80% of the user-base I'll change my mind, but not until then; the difficult…

Don't wait too long - many parts of the world already have great adoption rates for modern browsers. Here in Brazil Webkit sits at 58%, adding FF+Opera that's 78%.

Re: Skrillex Quest

#186

Earlier quoted context omitted.

Artistic value? The fuck? "Here's the deal, folks. You do a commercial - you're off the artistic roll call, forever. End of story. Okay? You're another whore at the capitalist gang bang and if you do a commercial, there's a price on your head. Everything you say is suspect and every word that comes out of your mouth is now like a turd falling into my drink." - Bill Hicks

I reflect on that Bill Hicks rant occasionally as I get older and wiser. It was stirring and idealistic when I was in my 20's. However over the years my instinctive distrust of the world of commerce diminishes as I realise that humans live, swim and breath in commerce. It was here before art-with-a-capital-A and it will outlive it. The other thing to remember is that art-with-a-capital-A was largely an invention of t…

"Take the money and run," Woody Allen said it best.

Re: Skrillex Quest

#188
post #135

Earlier quoted context omitted.

>Link electronic music that wasn't repetitive and wasn't released on Warp Records. I personally don't believe that repetition in electronic music even implies a sub-par track, but that's highly subjective of course, and we know where you stand. Some of the most groundbreaking and beautiful music to me is found on the Basic Channel and Chain Reaction labels, with tracks that are extremely minimal and would probably so…

Just droping by to say Warp Records is my absolute favorite record label :P Although I would add that Ninja Tune, Rephlex, Brainfeeder and Planet Mu all have some great artists too.

I would add Too Pure to the list of small labels with an amazingly great track record.

Re: Skrillex Quest

#189
Personally, I am a fan of electronica but have not been a fan of skrillex as an old fogie who is akin to resenting anything with the dubstep label. However after playing this game I am more inclined to check out some skrillex music. Therefore, as an advertisement, this in my mind gets an A++ in effectiveness. I would also point out that being an 80s kid the sample images in the glitches evoked memories of Duck Hunt and Mike Tyson's punch out which made an emotional connection with me that is in turn associated with some great samples of the musicians catalog. Double A++.

Last I will add that I am not a gamer as an adult but I thoroughly enjoyed this "game". My 5 year old daughter completed the game after I did an had no trouble whatsoever with the controls and the story line (I read the text for her). There is definable a market out there for non-gamers who would invest more time into games if the target was not as narrow. This market is likely larger than the Call of Duty/SOCOM market.

So to wrap up.. This is no my cup-of-tea per se, but it is one of those things that can cross boundaries and bring new customers into a market if executed as well as this is.

Re: Skrillex Quest

#190

What I find perhaps most fascinating about this is that it's almost certainly an advertisement (note the iTunes link at the end of the game, and the tagline at the bottom that the creator makes 'advergames'). If it is, in fact, an advergame, it's awesome to see folks like Skrillex (and/or Skrillex's marketing folks) willing to build something so cool and of legitimate artistic value to try to build up viral buzz.

I was going to say that Skrillex is signed to deadmau5's (of Something Awful fame) label mau5trap, but that appears to no longer be the case. Skrillex is now with Atlantic, which is doubly impressive if they had anything to do with it.

Wait, what did deadmau5 have to do with Something Awful?
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