Earlier quoted context omitted.
Check out Haxe and the library NME, which is pretty much what you describe.
except its not... :) I`m mean it suppose to be but its not
Skrillex Quest
151–160 of 202 posts
Re: Skrillex Quest
#152Earlier quoted context omitted.
Artistic value? The fuck? "Here's the deal, folks. You do a commercial - you're off the artistic roll call, forever. End of story. Okay? You're another whore at the capitalist gang bang and if you do a commercial, there's a price on your head. Everything you say is suspect and every word that comes out of your mouth is now like a turd falling into my drink." - Bill Hicks
Fuck Bill Hicks. This is cool.
Re: Skrillex Quest
#153Disclaimer: Personal Tidbit I love electronic music. But, I can not get into Skrillex or American Dubstep for that manner. I feel like im missing something...
I've been listening to electronic music for, at some level, my whole life, and I feel ashamed to say I like brostep. I don't think it's fair to call it dubstep, but it has to be accepted on its own terms. "That's the worst turnip I've ever tasted!" "Sir, that's a daikon radish." "Well, then, it's not bad then." I think a lot of it has to do with expectation. I find brostep good cleaning music, actually -- the quick c…
Re: Skrillex Quest
#154Earlier quoted context omitted.
Artistic value? The fuck? "Here's the deal, folks. You do a commercial - you're off the artistic roll call, forever. End of story. Okay? You're another whore at the capitalist gang bang and if you do a commercial, there's a price on your head. Everything you say is suspect and every word that comes out of your mouth is now like a turd falling into my drink." - Bill Hicks
Does the game make you feel? Then it has artistic value. I felt something playing this game. It has surprisingly good ambiance and seeing a bunch of pixel characters who have accepted their fate and were waiting for death, to me, gave it a level of emotional attachment I did not expect after I read the tag 'advergame'. One thing you have to realize is that it's very hard to make games nowadays without some kind of in…
Eulogy was about L. Ron Hubbard.
Re: Skrillex Quest
#155Earlier quoted context omitted.
In that case, there's a pretty lengthy list of artists who need to be struck off. Michelangelo. Shakespeare. Leonardo Da Vinci. David Lynch. William Wordsworth. Alfred, Lord Tennyson. All of these people, and many more, made things that were essentially adverts - commissioned pieces designed to promote a particular institution.
So? It's not like they, or I, would care. Consider them stricken.
Re: Skrillex Quest
#156I hope this site brings a little boost back to the Flash world, especially with Stage3D and all of it's possibilities. Actionscript 3 was such an enjoyable language to code in, though I haven't been able to use it professionally in over a year due to demand; the extent of my 'interactive' work has been hacky, ill-performing CSS3 transforms, and WOW are they limited. It's been all JavaScript, all the time, and I do lo…
Creativity is still here. We have WebGL, canvas, CSS3, audio, mic, camera, in an environment that is evolving faster than Flash ever did. ES6 will bring js a bit closer to the formalism of AS3, though I don't mind it's current syntax lightness at all. There are many cool games and experiments being released every week.
That said, I've started playing with Three.js lately and it's impressively straight forward and filled with capability.
Re: Skrillex Quest
#157Earlier quoted context omitted.
Does the game make you feel? Then it has artistic value. I felt something playing this game. It has surprisingly good ambiance and seeing a bunch of pixel characters who have accepted their fate and were waiting for death, to me, gave it a level of emotional attachment I did not expect after I read the tag 'advergame'. One thing you have to realize is that it's very hard to make games nowadays without some kind of in…
Tool's "Eulogy" wasn't about Bill Hicks. They actually quite liked the guy, put his face in their albums, and quoted him frequently in a positive light. Regardless, I agree with your points. It's not always bad to sell something if you want to get the rest of your works heard. It's all a big game, and most people have to play to some degree to be able to do what they love.
Sure.. but then don't go mixing those two things up. There is work (entertainment or otherwise), and there is art. That some people cry unfair because they want their pie and eat it isn't really my concern.
I didn't argue that the game creator is somehow evil, I just actually feel my brain hurting from dumbness intruding when I read people talk about "artistical merit" in the context of this "game" (the gameplay mechanics are a bit limited to call it that, but that's a whole other can of worms). The response to that? "Yeah, but" and downmoderation. Oh well, oh lol. What else is new.
Re: Skrillex Quest
#158Disclaimer: Personal Tidbit I love electronic music. But, I can not get into Skrillex or American Dubstep for that manner. I feel like im missing something...
Re: Skrillex Quest
#159Earlier quoted context omitted.
So? It's not like they, or I, would care. Consider them stricken.
His point is that we (as a society) definitely consider works by Michelangelo (e.g. the Sistine Chapel) to be _definitive_ works of art, despite the fact that they were sponsored. It's a direct refutation of the standpoint that art and commercially-motivated work are entirely separate.
Re: Skrillex Quest
#160Earlier quoted context omitted.
In that case, there's a pretty lengthy list of artists who need to be struck off. Michelangelo. Shakespeare. Leonardo Da Vinci. David Lynch. William Wordsworth. Alfred, Lord Tennyson. All of these people, and many more, made things that were essentially adverts - commissioned pieces designed to promote a particular institution.
So? It's not like they, or I, would care. Consider them stricken.