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Shepherd's Dog: A Game by Fable

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Re: Shepherd's Dog: A Game by Fable

#71
post #16

Earlier quoted context omitted.

I think that's exactly why AI is suited for 99% of stuff we do. I have pointed out on here before that instances of truly unique human ideas not grounded in nature or previous ideas from others is almost nil, there are not many examples that someone can give me. All human ideas and work is derivative. Elves? Humans with pointy ears. Werewolves? Humans mixed with wolves. Car tyre? Cart wheel...stone wheel/roller. Etc.

I feel like prior to GenAI, you’d have had to reckon with the true originality of your idea in some form as you did the research. Creatives having to confront their own unoriginality is such a thing it itself is reflected in countless pieces of media. So it’s interesting to me that the creator here didn’t encounter the tens of physically published versions, or the hundreds of them shipped to digital app stores, or al…

[deleted]

Re: Shepherd's Dog: A Game by Fable

#72
post #5

“ can it build a game idea I've had for years, in a single shot?” Do people do no research or introspection when they’ve had an “idea for years”? There are countless examples of this exact game. I played this on the Gameboy Advance! There’s like 50 of them on the App Store right now. The standard “this almost certainly exists wholesale in the training data” applies, but I’m also interested in how you carry an idea fo…

This is a thought I've had about genAI.

In case it all just comes from training data, "one shotting" a game would be more comparable to "git pull" and changing some assets than "generating code".

I'm not saying this is how it works, I'm trivializing LLMs with this statement, but when I see someone on linkedin excited about generating checkers and chess my first thought is "you could have done that with git pull for the past 20 years".

Re: Shepherd's Dog: A Game by Fable

#73
post #64
post #62

If you sit down and write that game by hand you will not only finish it in a week but also learn a lot of things along the way and perhaps even discover something about the game and you did not imagine. That is how programming works. It is a search problem. Also this is a game has very simple mechanics I am sure you can generate as easily with Cursor or some other tools.

Cursor has access to the latest models so it should be equivalent, right? Or is there some other AI usage described in this article that is not supported by cursor?

I don't use Cursor so I mentioned it as slightly impartial suggestion but my point is broader. I hear and have seen results from others using Composer 2.5 which is only available in Cursor.

Re: Shepherd's Dog: A Game by Fable

#74
post #5

“ can it build a game idea I've had for years, in a single shot?” Do people do no research or introspection when they’ve had an “idea for years”? There are countless examples of this exact game. I played this on the Gameboy Advance! There’s like 50 of them on the App Store right now. The standard “this almost certainly exists wholesale in the training data” applies, but I’m also interested in how you carry an idea fo…

Usually it’s an idea somebody had in a flight of fancy or inspiration but they haven’t really shown much interest in the actual medium prior, so they don’t really have any knowledge of its existence and then they also don’t go out of their way to confirm if it already exists.

Like I remember in college I had something akin to the idea of “50 people 1 question.” I was starting to become interested in shooting my own documentaries and was particularly interested in man on the street style interviews. I pitched it to a friend who then told me about 50p1q, which baffled him because it was like the hot thing already a year or two prior haha.

Anyway that’s just something I think happens a lot. And now with genAI people don’t throw the idea around even, they quickly do a crappy version of the thing, present it, then find out it exists. Which isn’t terrible I guess but it’s one less filter for my better or for worse.

Re: Shepherd's Dog: A Game by Fable

#75
post #16

Earlier quoted context omitted.

I think that's exactly why AI is suited for 99% of stuff we do. I have pointed out on here before that instances of truly unique human ideas not grounded in nature or previous ideas from others is almost nil, there are not many examples that someone can give me. All human ideas and work is derivative. Elves? Humans with pointy ears. Werewolves? Humans mixed with wolves. Car tyre? Cart wheel...stone wheel/roller. Etc.

I feel like prior to GenAI, you’d have had to reckon with the true originality of your idea in some form as you did the research. Creatives having to confront their own unoriginality is such a thing it itself is reflected in countless pieces of media. So it’s interesting to me that the creator here didn’t encounter the tens of physically published versions, or the hundreds of them shipped to digital app stores, or al…

i had a boss. before he was my boss, he was a friend. he took me under his wing, musically speaking. he showed me new music. told me what gear he was interested in. we went to some gigs.

he used to say “the best artists have the biggest record collections”.

they’ve done their research. they developed taste. they’ve been in that battle with the unoriginality demon. they’re still in that battle with the unoriginality demon. they’re always searching for new. for unexplored. for different.

they’ve also figured out what “good artists copy, great artists steal” means.

we take small bits. small ideas. small riffs. we turn them into our own. then we repeat that N times to create “a song”. we borrow. we revere. we obsess. turning lots of little differences into a completely new work. yes it’s all derivative. but derivative originality takes a lot of fuckin’ effort to get right. to be tasteful.

this thing isn’t artistic stealing, it’s the most low-effort stealing possible. creativity, originality and more importantly taste appear nowhere here.

so, is it bad? depends on your perspective on creative endeavours being worthwhile and whether you have taste or not i guess.

edit - personally i don’t think you can polish a turd. even if you rewrite it, the memory lingers.

Re: Shepherd's Dog: A Game by Fable

#76
post #23

Earlier quoted context omitted.

I’ve found it very easy to maintain, add features to and fix bugs in software I’ve written entirely with LLMs, and in languages and frameworks with which I’m unfamiliar. You just ask the LLM to explain the code and then work with it to come up with the fix.

How big are those projects.. I dont think this is good for your mental health or physicaly your brains health. Problem solving keeps your brain strong. The laziness in us is inclined to take shortcuts, don't do it. Its like driving your car 3 blocks instead of walking, your physical health will suffer.

> Its like driving your car 3 blocks instead of walking, your physical health will suffer.

And be sure to only walk barefoot. Relying on artificial shoes weakens the muscles and the skin of your feet.

Re: Shepherd's Dog: A Game by Fable

#78
post #16

Earlier quoted context omitted.

I feel like prior to GenAI, you’d have had to reckon with the true originality of your idea in some form as you did the research. Creatives having to confront their own unoriginality is such a thing it itself is reflected in countless pieces of media. So it’s interesting to me that the creator here didn’t encounter the tens of physically published versions, or the hundreds of them shipped to digital app stores, or al…

> the creator here didn’t encounter the tens of physically published versions The simplest counterargument: since there are already tens of similar games out there, why didn't the previous authors, supposedly grass-fed genuine checkmark blood-through-their-veins humans didn't notice the other 9-8-7-6-5... games, and still released their own version? Maybe because it was still that they wanted the game out there? Mayb…

> why didn't the previous authors, supposedly grass-fed genuine checkmark blood-through-their-veins humans didn't notice the other 9-8-7-6-5... games, and still released their own version?

a) To make it better

b) To learn, in service of a) or another project

Re: Shepherd's Dog: A Game by Fable

#79
post #5

“ can it build a game idea I've had for years, in a single shot?” Do people do no research or introspection when they’ve had an “idea for years”? There are countless examples of this exact game. I played this on the Gameboy Advance! There’s like 50 of them on the App Store right now. The standard “this almost certainly exists wholesale in the training data” applies, but I’m also interested in how you carry an idea fo…

I think that's exactly why AI is suited for 99% of stuff we do. I have pointed out on here before that instances of truly unique human ideas not grounded in nature or previous ideas from others is almost nil, there are not many examples that someone can give me. All human ideas and work is derivative. Elves? Humans with pointy ears. Werewolves? Humans mixed with wolves. Car tyre? Cart wheel...stone wheel/roller. Etc.

It seems to me that most media genres discover the most interesting parts relatively early, then most subsequent work is deeply derivative. I feel that way about video games, digital music, movies.

I'd wager it's because ideas are simpler to explore orthogonally, giving an overview of what's possible.

Re: Shepherd's Dog: A Game by Fable

#80
post #55

Earlier quoted context omitted.

I think this is false. New ideas are born every minute, and llms arent going to help people with those for the most part, they'll end up steering you back towards the gradient if you do.

Can you give us an example of a new idea that is not derivative of something that already exists? Should only take about a minute. Snark aside (and apologies), there's absolutely nothing wrong with the "no new ideas" take and nobody should think there is. Humans tend to work collectively, try as we might to do or appear otherwise, and often come to the same conclusions through reasoning and logic. No one-person truly…

> a new idea that is not derivative of something that already exists? Should only take about a minute.

A child is born every 4.4 seconds. But it took me and my girlfriend over 9 months to birth one!

Even if an original idea did show up every minute globally, does not mean that it takes only a minute to come up with the idea.

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