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Shepherd's Dog: A Game by Fable

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Re: Shepherd's Dog: A Game by Fable

#51
post #47

Earlier quoted context omitted.

funny how a worthless LLM belongs to the fastest revenue growing company in the history of Capitalism

Can you provide any source for that claim? Thanks!

google it. this article from one month ago is already obsolete, annualized revenue grew from 30 bln to 44 bln in the last month

https://venturebeat.com/technology/anthropic-says-it-hit-a-3...

Re: Shepherd's Dog: A Game by Fable

#52
post #5

“ can it build a game idea I've had for years, in a single shot?” Do people do no research or introspection when they’ve had an “idea for years”? There are countless examples of this exact game. I played this on the Gameboy Advance! There’s like 50 of them on the App Store right now. The standard “this almost certainly exists wholesale in the training data” applies, but I’m also interested in how you carry an idea fo…

Well, “an idea I’ve had for years” and “something that has never been done before” are not the same thing.

This is fair! I am possibly attaching some notion of originality to the word “idea” in the context of a project that others don’t.

Re: Shepherd's Dog: A Game by Fable

#53
post #16

Earlier quoted context omitted.

I feel like prior to GenAI, you’d have had to reckon with the true originality of your idea in some form as you did the research. Creatives having to confront their own unoriginality is such a thing it itself is reflected in countless pieces of media. So it’s interesting to me that the creator here didn’t encounter the tens of physically published versions, or the hundreds of them shipped to digital app stores, or al…

> the creator here didn’t encounter the tens of physically published versions The simplest counterargument: since there are already tens of similar games out there, why didn't the previous authors, supposedly grass-fed genuine checkmark blood-through-their-veins humans didn't notice the other 9-8-7-6-5... games, and still released their own version? Maybe because it was still that they wanted the game out there? Mayb…

They said they think they would have encountered those other games without GenAI, not that they or any of those other authors shouldn't have released the game.

Re: Shepherd's Dog: A Game by Fable

#54
post #45

Earlier quoted context omitted.

> the creator here didn’t encounter the tens of physically published versions The simplest counterargument: since there are already tens of similar games out there, why didn't the previous authors, supposedly grass-fed genuine checkmark blood-through-their-veins humans didn't notice the other 9-8-7-6-5... games, and still released their own version? Maybe because it was still that they wanted the game out there? Mayb…

My thoughts are less about the merits of creating something that already exists than they are about _knowing_ you are doing that. Which I think my post made very clear :)

> I’m sure they would have done naturally prior to GenAI.

I gave a simple counterargument to this. Since there are "countless" prior games, many of them released before genAI, your argument is pointless.

Re: Shepherd's Dog: A Game by Fable

#55

Earlier quoted context omitted.

I think that's exactly why AI is suited for 99% of stuff we do. I have pointed out on here before that instances of truly unique human ideas not grounded in nature or previous ideas from others is almost nil, there are not many examples that someone can give me. All human ideas and work is derivative. Elves? Humans with pointy ears. Werewolves? Humans mixed with wolves. Car tyre? Cart wheel...stone wheel/roller. Etc.

I think this is false. New ideas are born every minute, and llms arent going to help people with those for the most part, they'll end up steering you back towards the gradient if you do.

Can you give us an example of a new idea that is not derivative of something that already exists? Should only take about a minute.

Snark aside (and apologies), there's absolutely nothing wrong with the "no new ideas" take and nobody should think there is. Humans tend to work collectively, try as we might to do or appear otherwise, and often come to the same conclusions through reasoning and logic. No one-person truly invented the light bulb, etc, when really all inventive thought is branches of derivative thought as we build our collective knowledgebase. A better question would be how many novel ideas are the logical conclusion of branches of derivative thought and how many are tangential brought about by the injection of our irrationally.

Re: Shepherd's Dog: A Game by Fable

#56
post #26

Earlier quoted context omitted.

[flagged]

funny how a worthless LLM belongs to the fastest revenue growing company in the history of Capitalism

Because others are paying for it. It’s a lot easier to get revenue when you don’t have to care about CAC or paying the bills.

Re: Shepherd's Dog: A Game by Fable

#57

Looks kinda like "Sheepherds" which came out recently. However as others have pointed out the idea is a common one, probably because many people are exposed to sheep and sheep dogs and farming. Which further reinforces a previous point I made that all human work is derivative and barely anything actually original. But that's why it doesn't matter! Make that game/app/website that someone else has made before, make you…

But isn't getting an LLM to n-shot something just going to produce non-unique, non-original interpretations of an idea?

Re: Shepherd's Dog: A Game by Fable

#58
post #45

Earlier quoted context omitted.

My thoughts are less about the merits of creating something that already exists than they are about _knowing_ you are doing that. Which I think my post made very clear :)

> I’m sure they would have done naturally prior to GenAI. I gave a simple counterargument to this. Since there are "countless" prior games, many of them released before genAI, your argument is pointless.

Do you think the only reaction to knowing you’re not the first to do something is not to do it? Do you think I said that?

To spell it out in case it is still non-obvious: knowing this allows iteration. It allows remixing. It allows you to inspect what has come before and what it did well and where it succeeded and where it fell short and thus what you could _add_. It is an enabler of creativity! Thus I think it is interesting that GenAI may make it harder to have this experience.

Re: Shepherd's Dog: A Game by Fable

#60
> It's really fun and exactly how I imagined it.

If this is what you imagined, you need to imagine better.

* Pathfinding is terrible (if I end up inside the fenced area clicking outside doesn’t lead me out). * Forcing me to go landscape while not even filling the entire screen is terrible (where did you even test this). * Controls are disastrous (I’m either barking all the time or a bark makes my sprite ignore my movements).

You one-shotted this, and I will admit it’s incredible that these agents can create something like this in minutes.

But your statements along with the “most dangerous AI model” in the title are disingenuous. Please do better.

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