That was fun, but the AI and the balance need some work. It's too easy to win as the small boat. You just stay ahead of your opponent and then turn back and strafe periodically. It would be much more challenging if you added wind and realistic sailing dynamics. If wind direction vs sail orientation mattered to your speed and boat characteristics weren't as simple as smaller = faster then I think it would be much bett…
If I remember correctly, the original was like this too. I always used the sloop and would often beat much larger ships.
A sloop’s guns were generally so light the balls would bounce off the hull of a ship of the line. The sheer weight of firepower in return would shred a sloop to pieces. Add on to that the fact that heavier guns can achieve longer range when trained at the right angle, and a sloop can’t really get anywhere near a ship of the line and live to tell the tale.