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Ask HN: Are you still using a Vision Pro?

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181–190 of 224 posts

Re: Ask HN: Are you still using a Vision Pro?

#181

unless Apple allows adult content applications on Vision Pro its future is doomed. There are only two first-adopters for any new technology: military and adult industry. Without these you wont get any traction

iPhone has never allowed those and it seems to have done alright.

There are nevertheless viewers of such contents on iOS. They pass reviews so long the reviewer testing account only shows SFW sections that nobody uses. The users navigate from such sites to the App Store, and never the other way around, so there's absolutely no need for the app to have anything exposed to App Store.

Re: Ask HN: Are you still using a Vision Pro?

#182
post #133

Earlier quoted context omitted.

Have you ever tried that? For me, the lag was the tiniest bit perceptible and was enough to make me sick

This is how most consumer vr used to be before the (oculus) quest, and it worked fine. The data path was massive with base stations etc. A lot of people did get motion sick, but its probably more to do with framerate, one would have thought

Not really, most were wired with zero latency. Wireless adapters existed but didn't do local "reprojection" aka rudimentary warping to absorb pose differences between when the sensor data was captured and new frames is being rendered.

Current Wi-Fi based streaming pipe mp4 frames and swing it around. That's slightly different from static raw frame wireless solutions before Oculus Quest.

Re: Ask HN: Are you still using a Vision Pro?

#183

Earlier quoted context omitted.

In industrial robotics, there is this emergency practice when the payload and tooling on the robot gets to heavy, to connect the payload to a counterweight and pully system, to "neutralize it in weight". Has anyone here tried that ? It should take three thin ropes with weight to make a object neutrally buyont. Yes, its tied to one room, yes its not pretty and futuristic, but its practical? If you want freedom of move…

More simply, I wonder if anyone's tried adding an equal weight to the back of their head. This would double the weight, but people can carry very heavy loads on their heads as long as the weight is acting downwards.

I think the only device that don't have that option is Vive Flow VR yoga goggles(???), which I happen to have, and suspect that someone at Apple fell in love with its concept. It just feels too similar if described in PowerPoint slides to the production Vision Pro.

Re: Ask HN: Are you still using a Vision Pro?

#184
post #107
post #71

Earlier quoted context omitted.

Beyond 2 is 107 grams. The new M5 Vision Pro is 750 grams. It's easily doable, but Apple deliberately makes them heavy for some reason.

107 grams is still pretty heavy. Regular glasses are 35 grams or less. My sunglasses are below 20 grams.

I wouldn't say so, if they're properly balanced / supported. Most headphones are heavier than that and comfortable. Ski goggles are around the same weight, and you can easily wear them for long periods without even noticing.

Re: Ask HN: Are you still using a Vision Pro?

#185
post #71

Earlier quoted context omitted.

Beyond 2 is 107 grams. The new M5 Vision Pro is 750 grams. It's easily doable, but Apple deliberately makes them heavy for some reason.

Beyond 2 has almost none of the sensor suite, no eye tracking, no meaningful compute, no pass-through video, no inside-out tracking, no gesture control, and requires two to three entirely separate units set up around the room to do any outside in tracking, yet it still weighs 4-5x what glasses weigh. Just the displays and lenses will outweigh glasses considerably and there's nothing to strip back when you're down to…

Yeah, that's why I don't have Beyond 2.

Beoynd 2e has eye tracking. The added mass is just 1 g which is kind of hilarious. You could add 8 visual sensors for pass-through, inside-out tracking and hand tracking, adding maybe 10 g. Compute should probably be on the wired external unit or streamed wirelessly. Having it on-board would probably add less than 50g of mass though, but you also need cooling which is not very easy without adding mass. You could try something like structural heat piping through the headstrap or the battery wire.

Anyway I think it should definitely be doable under 200g, which would be much more comfortable than the current 750-800g.

Re: Ask HN: Are you still using a Vision Pro?

#186
post #146

I bought the refreshed M5 version with the new headstrap. I read so many complaints about weight and it was just never an issue for me personally. Maybe the new strap is that much better? That said, the battery cable was super annoying, id accidentally catch it multiple times per day. The battery is good for less than 2 hours so i used it plugged into the wall. For zoom calls, the persona thing is hilariously bad, un…

> so i used it plugged into the wall. Careful using body-worn devices when plugged in. Medical power supplies have special requirements to avoid electrocution, because they are often powering equipment in contact with a person's body. Consumer power supplies probably don't, on the assumption that the device will not be charging whilst being worn. People have died from using headphones plugged into USB chargers. https…

>> Consumer power supplies probably don't

At least here in the EU they do and i think it's the case in most countries world wide?

Looks like that 2014 case might have been a sub-standard charger that didn't conform to required safety standards?

I actually experienced a (cheap) charger exploding under my desk back around 2015.

There's a youtuber called BigClive that delights in tearing down the bad chargers. Ken Shirrif's blog is the best resource i know of for this topic though.

Anyway, i feel pretty safe with the vision pro plugged in with an apple charger. The battery does get warm though...

Re: Ask HN: Are you still using a Vision Pro?

#187

I bought the refreshed M5 version with the new headstrap. I read so many complaints about weight and it was just never an issue for me personally. Maybe the new strap is that much better? That said, the battery cable was super annoying, id accidentally catch it multiple times per day. The battery is good for less than 2 hours so i used it plugged into the wall. For zoom calls, the persona thing is hilariously bad, un…

What makes zoom bad ? Lag ?

Zoom itself works absolutely fine, it's just the ipad app you get on vision pro. My complaint is what happens when you turn your camera on - meeting participants see an uncanny valley representation of yourself - your "Persona" which you scan in when you get the device.

Re: Ask HN: Are you still using a Vision Pro?

#188

I bought the refreshed M5 version with the new headstrap. I read so many complaints about weight and it was just never an issue for me personally. Maybe the new strap is that much better? That said, the battery cable was super annoying, id accidentally catch it multiple times per day. The battery is good for less than 2 hours so i used it plugged into the wall. For zoom calls, the persona thing is hilariously bad, un…

It's literally half-Retina visual fidelity. I couldn't stand reading text on it for more than a few minutes.

It's a shame because this is the best visual fidelity i think of all the devices.

I managed several days back to back, it's very like 1440p on a 27" and millions of people use that every day productively but when you're spending that kind of money, i don't want £200 monitor quality.

Re: Ask HN: Are you still using a Vision Pro?

#189
post #173

Earlier quoted context omitted.

I see some deeply enthusiastic comments like this whenever it’s mentioned. I wonder how much lack of adoption is simply lack of awareness. Apple needs to find ways to make experimenting with it, and experiencing specific use cases, more approachable. I’m not going to go to the Apple Store to try it — I don’t care enough. Maybe one day I’ll happen to do that, but I’ve got enough social anxiety (which is a low amount!)…

The biggest barrier to adoption is of course the price. To pay $3,500+ I'd better be damn sure I will use it every day, and even though I did the 30 min demo I still have no idea if it would be tolerable for longer periods. I've said before and I'll say it again, Apple/Meta need to have rental stands in major airports so I can rent a Vision Pro or Meta Quest for my cross-country flights. That would be a huge way to "…

Huge way to get pink eye as well :P

I agree that the price is the barrier. If it was around $1k I would MAYBE think about buying one. I'm curious to see what the newer Valve headset retails at, even though that's more for play than for work.

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