Live data from Hacker News

Splash Is a Colour Format

todepond.com

61–70 of 122 posts

Re: Splash Is a Colour Format

#61
post #60

Earlier quoted context omitted.

author here. i find it hard to count with letters

Well, I find it hard to reason with RGB values. It is much easier to use HSV, to be honest, after looking up the Hue with a tool.

author here. that's okay this tool is for me

Re: Splash Is a Colour Format

#62
post #60

Earlier quoted context omitted.

Well, I find it hard to reason with RGB values. It is much easier to use HSV, to be honest, after looking up the Hue with a tool.

author here. that's okay this tool is for me

That's certain okay with me, but I assumed you came here to get feedback.

Re: Splash Is a Colour Format

#64
post #56

We already have 3-digit hex colors, e.g. #fff is white. I don't see the point of using decimals here. You only lose resolution.

author here. i find it hard to count with letters

Dang, given all the cool visual work on your website I absolutely would not have expected that. Always good to be reminded how disparate we all are from one another.

Makes me grateful I got my mom to sign that waiver to let me get on Neopets, I don't even see the hex code anymore, I just see marigold, umber, vermilion.

Re: Splash Is a Colour Format

#65

Earlier quoted context omitted.

Almost all of the other ways are dramatically superior, for humans Oklab and the Munsell colour system are very obviously far more intuitive at low numbers of quantised steps: https://commons.wikimedia.org/wiki/File:MunsellColorWheel.sv... To be blunt: your system blithely ignores the color space, gamma curves, and human perception. There’s like… entire textbooks written on the topic of optimal encoding of hues given…

okay

https://en.wikipedia.org/wiki/Mojibake
Post reply on HN