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Let's celebrate work that is 100% human-made

human-made.work

61–70 of 104 posts

Re: Let's celebrate work that is 100% human-made

#62
post #60
post #56

Earlier quoted context omitted.

The question remains. Where do you draw the line? What are the rules? The site only states " There's only one rule: generative AI cannot be used in the creation of the project. ", without defining any further rules, nor does it clarify the exact definition of "creation of the project". Like, what if you included a library in your project that was vibe-coded (but your main code wasn't), would your project be considere…

> Like, what if you included a library in your project that was vibe-coded (but your main code wasn't), would your project be considered as "human-made"? Of course not.

What if the library was human-made, but that library included a library that was vibe-coded?

If that's not okay, what if the library included a library which included a library that was vibe-coded?

Re: Let's celebrate work that is 100% human-made

#63
post #56
post #13

Earlier quoted context omitted.

None of these amount to AI making something. Before AI, it’s been humans who put the words on the paper, who put the strokes on the canvas, who put the notes on the sheet. Spell-checking and auto-completion have existed before AI and do not fundamentally change the process. Since this project singles out AI (likely generative AI using machine learning), it seems evident to me that it rules out any involvement which d…

The question remains. Where do you draw the line? What are the rules? The site only states " There's only one rule: generative AI cannot be used in the creation of the project. ", without defining any further rules, nor does it clarify the exact definition of "creation of the project". Like, what if you included a library in your project that was vibe-coded (but your main code wasn't), would your project be considere…

"You must nail down every single detail in objective terms" is a dishonest requirement we, as engineers, reach for when we don't like something subjectively. It's petty. It's not honest.

Re: Let's celebrate work that is 100% human-made

#64

I don't mean to piss on your parade but llm generation is human output just like a car welded by robots is a human product. This contrived dualism between llm generated things and human generated things makes the llm into an independent agent (it is not, it is a statistical approximator) and denies the human origin of automated creations. do we say numbers calculated by hand are less authentic than by boolean logic?…

When people say "hand-made furniture", everyone knows what that means. No one is struggling with the definition of "human-made work" except those who seem offended by its existence.

[dead]

Re: Let's celebrate work that is 100% human-made

#65

I find it interesting how the techies are suddenly losing their minds over technology. We have killed a ton of other people’s jobs over the last few decades and made excellent money doing so. Now it seems it’s our turn

An immoral fallacy. People will fight for, subjectively, their values; and objectively, their livelihoods.

They'll do this no matter how bad you try to make them feel. In fact, belittling them tends to have the opposite effect.

Re: Let's celebrate work that is 100% human-made

#67
post #56

Earlier quoted context omitted.

The question remains. Where do you draw the line? What are the rules? The site only states " There's only one rule: generative AI cannot be used in the creation of the project. ", without defining any further rules, nor does it clarify the exact definition of "creation of the project". Like, what if you included a library in your project that was vibe-coded (but your main code wasn't), would your project be considere…

"You must nail down every single detail in objective terms" is a dishonest requirement we, as engineers, reach for when we don't like something subjectively. It's petty. It's not honest.

If you're an engineer, you'll understand why it's not petty. You do not want ambiguity in engineering. If you cannot even define what it is that you're campaigning for, then it's just random ramblings with no substance. No one's going to take you seriously if you can't even define what you're asking of others.

Re: Let's celebrate work that is 100% human-made

#68
post #62
post #60

Earlier quoted context omitted.

> Like, what if you included a library in your project that was vibe-coded (but your main code wasn't), would your project be considered as "human-made"? Of course not.

What if the library was human-made, but that library included a library that was vibe-coded? If that's not okay, what if the library included a library which included a library that was vibe-coded?

I think you know the answer :rolleyes:

Hopefully things are not so bad yet that it's an unlikely situation

Re: Let's celebrate work that is 100% human-made

#69

Earlier quoted context omitted.

This is dishonest (and very common). You may certainly argue that genAI content should count as human-made, but it's pointless to just gesture at pre-genAI tools like autocomplete and insist that other people do the work of comparing/contrasting. It's OK to use the term "human made" to mean "not the output of genAI". There's no "gotcha" to be scored here.

Ok, what about a more direct take. Hello games made a game called No Man's Sky which has VERY heavy use of procedural generation. Same as Minecraft. If someone were to make the same games using genAi, would it be less impressive, even if the output was 'better'?

i think you need to be more specific: if just the procedural generation was replaced or augmented with AI generation, would that be less acceptable? the procedural part is machine generated either way and everything else is done by hand as before.

the question here really depends on how much the procedural generator is an artwork in itself, and how much that would be lessened by using AI to generate the worlds instead.

Re: Let's celebrate work that is 100% human-made

#70
post #68
post #62

Earlier quoted context omitted.

What if the library was human-made, but that library included a library that was vibe-coded? If that's not okay, what if the library included a library which included a library that was vibe-coded?

I think you know the answer :rolleyes: Hopefully things are not so bad yet that it's an unlikely situation

I don't know the answer, so please do enlighten.
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