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WSL 2 is getting faster Windows file system access

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Re: WSL 2 is getting faster Windows file system access

#21

Earlier quoted context omitted.

That kind of defeats the entire purpose of them being accessible from the rest of the system.

You can access them from the rest of the system. For normal usage the performance is completely acceptable but for development tasks it matters.

> Just copy it into the WSL file system

Yea bro totally. Totally. I'm gonna copy 2TB of media into the WSL virtual disk just so ffmpeg can run a little faster but still way slower than simply running linux.

(I beta tested the shit out of WSL1 and 2) before I wised up and just installed Gentoo forever.

Re: WSL 2 is getting faster Windows file system access

#22
post #18

Proton, Copilot, and literally this single issue are what pushed people to Linux. If I were in charge there would be a team devoted to fixing this a decade ago. WSL singlehandedly stemmed much of tide of developers moving away from Windows, but WSL native filesystem performance gave devs that magical experience when they boot into Linux the first time and see that the filesystem doesn't have to be ass. There's always…

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Re: WSL 2 is getting faster Windows file system access

#23

Earlier quoted context omitted.

The entire Windows operating system is doing it wrong. Seriously who daily drives windows these days. lol.

Well before Windows I spent years with both Linux and Mac and I found Windows to be a good mix of stability and suitability for development now that WSL is a thing. Also for gaming it's the best by a long shot so just all around I've found it to be best and WSL made me never miss Linux.

Nah my frames on Linux beat yours easily.

Re: WSL 2 is getting faster Windows file system access

#24

Earlier quoted context omitted.

You can access them from the rest of the system. For normal usage the performance is completely acceptable but for development tasks it matters.

> Just copy it into the WSL file system Yea bro totally. Totally. I'm gonna copy 2TB of media into the WSL virtual disk just so ffmpeg can run a little faster but still way slower than simply running linux. (I beta tested the shit out of WSL1 and 2) before I wised up and just installed Gentoo forever.

You can run that directly on Windows.

But either way yeah most people aren't dealing with large media libraries that's obviously a little more difficult. But if you are primarily operating on them with WSL then you would just keep them in the WSL file system and you could access them from Windows whenever you need to...

Re: WSL 2 is getting faster Windows file system access

#25

Earlier quoted context omitted.

Well before Windows I spent years with both Linux and Mac and I found Windows to be a good mix of stability and suitability for development now that WSL is a thing. Also for gaming it's the best by a long shot so just all around I've found it to be best and WSL made me never miss Linux.

Nah my frames on Linux beat yours easily.

Unlikely due to the better and more stable NVIDIA drivers available to Windows and the greater compatibility with every game without having to mess around with configuration files or other hacks. But you do you.

Re: WSL 2 is getting faster Windows file system access

#28
I was trying WSL years ago and this is one of the reasons I just moved to a full linux server instead. We still have way too many problems interfacing across filesystems. I hope with AI we will see an iteration on ExFAT that has all the journalling, versioning etc. magic of modern FS' and can be adopted across all 3 OSes. Probably a long shot but I can dream :)

Re: WSL 2 is getting faster Windows file system access

#30

Earlier quoted context omitted.

Nah my frames on Linux beat yours easily.

Unlikely due to the better and more stable NVIDIA drivers available to Windows and the greater compatibility with every game without having to mess around with configuration files or other hacks. But you do you.

Linux drivers are now first class and are faster and easier to install than any Windows drivers. There's no bullshit extras with them. They just work. Plus steam launches games in containers so there's zero configuration. If you don't know what you're talking about it is in fact better to say nothing than to just make shit up.
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