Anyone could pickup the minimal hardware requirements for this? Like both RAM and Storage?
1-Bit Bonsai Image 4B Image Generation for Local Devices
31–40 of 214 posts
Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#32IME, the bottleneck when using diffusion models isn't storage space or memory, it's generation time. Lots of models will run on 8-12 GB 1080-generation GPUs onwards, or on Macs with similar memory, which are probably the bottom end from a GPU power perspective anyway. I also note that these models are marginally slower than the small FLUX.2 model they're based on.
Okay, maybe this allows running a local model on something that has a reasonably powerful GPU and limited memory, like an iPhone, but is that really a common requirement?
Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#33Led me to wonder what happens if a domain gets a new owner, and they want to petition Apple to remove the block.
Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#34I actually can’t wait for the future where I upgrade hardware in order to upgrade my ai as an alternative to an expensive subscription. There are many problems I want to work on which require billions of tokens. These are completely inaccessible without corporate project sponsorship at the moment. An asic generation machine which can pump out a few 10s of thousands of tokens per second at opus4.6 quality is more than…
Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#35Genuine question: is this solving a real problem? IME, the bottleneck when using diffusion models isn't storage space or memory, it's generation time. Lots of models will run on 8-12 GB 1080-generation GPUs onwards, or on Macs with similar memory, which are probably the bottom end from a GPU power perspective anyway. I also note that these models are marginally slower than the small FLUX.2 model they're based on. Oka…
Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#36Genuine question: is this solving a real problem? IME, the bottleneck when using diffusion models isn't storage space or memory, it's generation time. Lots of models will run on 8-12 GB 1080-generation GPUs onwards, or on Macs with similar memory, which are probably the bottom end from a GPU power perspective anyway. I also note that these models are marginally slower than the small FLUX.2 model they're based on. Oka…
Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#37Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#38Genuine question: is this solving a real problem? IME, the bottleneck when using diffusion models isn't storage space or memory, it's generation time. Lots of models will run on 8-12 GB 1080-generation GPUs onwards, or on Macs with similar memory, which are probably the bottom end from a GPU power perspective anyway. I also note that these models are marginally slower than the small FLUX.2 model they're based on. Oka…
Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#39Genuine question: is this solving a real problem? IME, the bottleneck when using diffusion models isn't storage space or memory, it's generation time. Lots of models will run on 8-12 GB 1080-generation GPUs onwards, or on Macs with similar memory, which are probably the bottom end from a GPU power perspective anyway. I also note that these models are marginally slower than the small FLUX.2 model they're based on. Oka…
Genuine question: doesn't it blow your mind that there exists a 1 Gigabyte file/program that can generate any image you can think of just from a rough description of it?
I can make this into a 5-lines Python program. I’m not saying the images will match the description, but that isn’t part of your spec ;)
Re: 1-Bit Bonsai Image 4B Image Generation for Local Devices
#40Genuine question: is this solving a real problem? IME, the bottleneck when using diffusion models isn't storage space or memory, it's generation time. Lots of models will run on 8-12 GB 1080-generation GPUs onwards, or on Macs with similar memory, which are probably the bottom end from a GPU power perspective anyway. I also note that these models are marginally slower than the small FLUX.2 model they're based on. Oka…
Genuine question: doesn't it blow your mind that there exists a 1 Gigabyte file/program that can generate any image you can think of just from a rough description of it?