High framerates give the appearance of and in some cases substantially better images reducing significantly various temporal aliasing effects. They are without doubt better in every way from a technical point of view. There is however a cultural issue that is worst amongst the film creators that "film" is regarded as expensive, high-end and good so that things that don't have the artefacts (low frame rate, film grain…
'The Hobbit' at 48fps: Frame Rates Explained
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Re: 'The Hobbit' at 48fps: Frame Rates Explained
#12Re: 'The Hobbit' at 48fps: Frame Rates Explained
#13Re: 'The Hobbit' at 48fps: Frame Rates Explained
#14High framerates give the appearance of and in some cases substantially better images reducing significantly various temporal aliasing effects. They are without doubt better in every way from a technical point of view. There is however a cultural issue that is worst amongst the film creators that "film" is regarded as expensive, high-end and good so that things that don't have the artefacts (low frame rate, film grain…
See also the eternal discussion about whether vinyl or digital music formats sound better...
Re: 'The Hobbit' at 48fps: Frame Rates Explained
#15It's redirecting me to google.com (from Germany) ZDXI.OnCountryRedirect("DE", "http://www.google.com"); and http://static.ziffdavis.com/js/zdcc/1.0.0/zdcc.js Deactivate JS or googlecache: http://webcache.googleusercontent.com/search?q=cache:iZmzpFT...
Re: 'The Hobbit' at 48fps: Frame Rates Explained
#16I have a way higher hopes for higher framerates than for higher resolutions. I'm more excited about 48 Hz or 60 Hz than about 4K or 8K. But I can't read the article. It redirects to google.
Re: 'The Hobbit' at 48fps: Frame Rates Explained
#17It's redirecting me to google.com (from Germany) ZDXI.OnCountryRedirect("DE", "http://www.google.com"); and http://static.ziffdavis.com/js/zdcc/1.0.0/zdcc.js Deactivate JS or googlecache: http://webcache.googleusercontent.com/search?q=cache:iZmzpFT...
Re: 'The Hobbit' at 48fps: Frame Rates Explained
#18High framerates give the appearance of and in some cases substantially better images reducing significantly various temporal aliasing effects. They are without doubt better in every way from a technical point of view. There is however a cultural issue that is worst amongst the film creators that "film" is regarded as expensive, high-end and good so that things that don't have the artefacts (low frame rate, film grain…
I feel like I'll go mental if I hear one more film buff talk about the essential nature of various imperfections in traditional film. It's so obvious that nobody would have chosen to go with film grain, low frame rates, or any of the other limitations that were foist upon them if they had had a choice. But now these technical limitations get enshrined as the medium's supposed true nature, at least by some....
To me some arguments for film hold up, but are rapidly becoming less relevant as digital sensors improve. The biggest case form film to me is the dynamic range (in film terms "latitude") compared to digital. Film is currently still better at retaining detail in high contrast shots (for example a person dimly lit against a bright sky). And when film does "blow out" it has a tendency to be a smooth curve and even the over-exposed parts of the frame that may be fully white still have some texture. Whereas digital has a harsh drop off where the information is just gone and it has a rather ugly look.
Newer camera sensors are starting to get very, very close to film in terms of latitude. But for the moment even the most expensive Hollywood level cameras are not quite as good. I expect this to change and eventually film won't have this advantage anymore.
Film does tend to have a pleasing, organic look. But plugins are getting very good at emulating the good parts of that without all of the hassles of film. I liken it to audio recording, which went through a similar analog-vs-digital revolution in the 90's. there are still people that choose analog for artistic reasons, but digital is accepted as the primary recording medium now.
As for 48fps, though, that's irrelevant in the digital-vs-film argument because both types of cameras can shoot at either frame rate.
Re: 'The Hobbit' at 48fps: Frame Rates Explained
#19It's redirecting me to google.com (from Germany) ZDXI.OnCountryRedirect("DE", "http://www.google.com"); and http://static.ziffdavis.com/js/zdcc/1.0.0/zdcc.js Deactivate JS or googlecache: http://webcache.googleusercontent.com/search?q=cache:iZmzpFT...
Re: 'The Hobbit' at 48fps: Frame Rates Explained
#20It doesn't help the case that the last time this subject came up with a big tentpole release it was Dinosaurs Fighting Helicopters.