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'The Hobbit' at 48fps: Frame Rates Explained

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Re: 'The Hobbit' at 48fps: Frame Rates Explained

#8

48p and 60p can't come too soon. I'm with Ebert on this one. The biggest problem with film is we're stuck with 1920s frame rates that end up destroying a lot of otherwise impressive shots. It's just too jerky under a variety of common circumstances.

I agree, I'd take framerate over resolution and beyond a doubt I'd take framerate over 3D (though when I tried 3D It in all effect just looked like 3 layers paralexing).

Re: 'The Hobbit' at 48fps: Frame Rates Explained

#9
High framerates give the appearance of and in some cases substantially better images reducing significantly various temporal aliasing effects. They are without doubt better in every way from a technical point of view.

There is however a cultural issue that is worst amongst the film creators that "film" is regarded as expensive, high-end and good so that things that don't have the artefacts (low frame rate, film grain and colour) are regarded with at least suspicion. This will probably pass with time especially as the number of high budget, high quality TV series increases.

Re: 'The Hobbit' at 48fps: Frame Rates Explained

#10

High framerates give the appearance of and in some cases substantially better images reducing significantly various temporal aliasing effects. They are without doubt better in every way from a technical point of view. There is however a cultural issue that is worst amongst the film creators that "film" is regarded as expensive, high-end and good so that things that don't have the artefacts (low frame rate, film grain…

I feel like I'll go mental if I hear one more film buff talk about the essential nature of various imperfections in traditional film. It's so obvious that nobody would have chosen to go with film grain, low frame rates, or any of the other limitations that were foist upon them if they had had a choice. But now these technical limitations get enshrined as the medium's supposed true nature, at least by some....
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