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Valve releases Steam Controller CAD files under Creative Commons license

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Re: Valve releases Steam Controller CAD files under Creative Commons license

#561

Looks like a super cool feature for disabled players. Regular controllers are good for people with the default number of arms, legs and fingers. But if you have some kind of disability, it's often pretty unique. Regular game/computer controllers for disabled folks were pretty pricey last time I've checked. AFAIK, 3d printing is not that expensive. Many places have hacker spaces or just people who print for almost fre…

> Regular controllers are good for people with the default number of arms, legs and fingers. And then there was the N64 controller...

Designed by Aliens on Planet Earth. Manufactured in China.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#562

Earlier quoted context omitted.

Sometimes I wonder what we did to deserve Valve and how long it can possibly last.

I just wish they made more games than they currently do. Their games are always nicely polished and unique / creative in their own respect.

I agree, but I think two factors are at play here:

1) Valve is not in desperate need for capital, Steam and their older games are money printing machines therefore they don’t feel the need to release new games all the time. This is a pro and a con, they don’t feel the need to release same-y, barely iterative titles to make ends meet which means the overall quality of the games we do get is much higher. But at the same time it’s no telling when Valve just decides the juice isn’t worth the squeeze anymore.

2) the games that Valve do release are always a standard deviation above the other games of that similar genre at the time. Their ability to take a mechanic, or an engine, or a combination of the two and meaningfully expand and revolutionize in that space cannot be understated - and as game technology progresses, making similar impacts at that scale takes longer and is much harder than the previous title. Half Life Alyx was such a quantum leap in VR quality and I don’t think it’s talked about enough. Deadlock takes the MOBA genre to a whole new level in terms of gameplay depth and complexity. I think they’re taking their time with titles and they know the predecessors that came before them.

For that, I’m willing to wait.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#563
As long as we are doing controller chat, I want to reminisce about the original Xbox Elite controller with replaceable batteries. Very expensive but the weight was nice, the replaceable buttons and joysticks were great, and the replaceable batteries meant that a rechargable battery wasn't going to degrade overtime and make it unusable.

Unfortunately it had some real flaws. The back buttons weren't supported even on windows, I had to use 3rd party software like REWASD to map them to keyboard keys. And despite the high cost of the device, the rubber on it degraded and broke off pretty quickly. And the controller didn't have backlit buttons!

Re: Valve releases Steam Controller CAD files under Creative Commons license

#565
post #347

Earlier quoted context omitted.

..and Dota2..

Americans would rather mention TF2, a game with less than 10 thousand concurrent players and probably making a modicum of money, than ever pretend that game exists or has influenced other games.

[deleted]

Re: Valve releases Steam Controller CAD files under Creative Commons license

#567
post #537

Earlier quoted context omitted.

Not that I defend all of Valve’s business practices, but last I heard, you’re only prevented from sell games cheaper on other platforms if the thing you’re selling is Steam keys. AFAIK, this restriction doesn’t apply if you’re distributing via a different market place. If that’s true, that seems fair since you’re relying on Valve’s infrastructure to support the sale.

Is that a thing anymore? Humble Bundle 100% does both, sells games cheaper and redeemable through Steam keys , and has been doing so for many years.

Humble bundle might have a deal with them, given the charitable nature and also how long-running it is.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#568
post #557
post #4

I love the readme on the gitlab page [1]. It feels so.. friendly :) > This repository contains CAD files for the external shell (surface topology) of Steam Controller and the Steam Controller Puck, under a Creative Commons license. This includes an STP model of each, an STL model of each, and an engineering drawing with critical features/keep outs for each. Feel free to use these to make your own Puck holders, Contro…

[random reflection] saying on their gitlab page instead of git page, is comparable to saying on their AWS website instead of Web page? :P

It isn't entirely tautologous. You could use the extra word to location the information, if for some reason the link in the footnote somehow got lost or wasn't included in the first place.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#569
post #316
post #266

Earlier quoted context omitted.

It's the other way around. Valve is the company where we spend a lot of money and they deserve it. The rest is companies that trick people into giving them money (battlepass! lootboxes!) and they don't deserve it. People often forget that consumers as a whole are the ones holding the power, and the sad part is that rewarding a company with a good product with your money stopped being the business model and it's now t…

I'd like to have an honest conversation about this, but imo Valve is no better than the iOS app store: it aggressively rent seeks and has essentially destroyed the shareware model (which was the best way to discover software in the 80s-90s). It has also willingly been complicit in underage gambling via loot boxes for more than a decade now. I think Gabe Newell is a visionary for building Steam in 2003, way before Job…

> has essentially destroyed the shareware model

Wouldn't the Steam digital demo system be the modern evolution of the shareware model? For free you can access a limited portion of the game to try it and consider eventually buying it.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#570
post #541

Earlier quoted context omitted.

Sure, I agree with all of those things, but the fact still stands, Steam is actively lying to customers as the store pages say "Buy" and "Purchase", not "Rent" or "Lease", which are more accurate. You don't actually own the product. Don't get me wrong, as mentioned, I use Steam and like Steam/Valve, but that move is a bit shitty regardless.

I think it would be extremely confusing for customers if the steam “Buy” button was renamed to “Rent” or “Lease”.

how about "Purchase License"
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