Earlier quoted context omitted.
A Steam purchase I have more confidence in than a physical game copy to survive. I trust Steam to honor its agreement with me more than I trust in myself and my feline overlords to keep a game CD alive. In a previous timeline, this has led to me going on ebay to find CDs of a long lost game (EarthSiege 2), which I promptly uploaded to the Internet Archive as the one distributed by the current license-holder at the ti…
Sure, I agree with all of those things, but the fact still stands, Steam is actively lying to customers as the store pages say "Buy" and "Purchase", not "Rent" or "Lease", which are more accurate. You don't actually own the product. Don't get me wrong, as mentioned, I use Steam and like Steam/Valve, but that move is a bit shitty regardless.
Valve releases Steam Controller CAD files under Creative Commons license
541–550 of 632 posts
Re: Valve releases Steam Controller CAD files under Creative Commons license
#542I wish people would stop referring to "creative common licenses" as if they were even remotely comparable. The license in this case is CC BY-NC-SA which at least allows derivatives but really anything NC should not exist in CC even if its not as bad as the no-derivate jokes.
If you're trying to make a profit, you can invest capital to do your own development or reach out to the source to arrange compensation.
This astroturfing of open licenses as if they are solely for the exploitation of profit and not of the common good is a terrible trend.
They engineered something and gave it away for free. It appears as if you are complaining that you can't use it to generate profit. This seems entitled to me, am I misunderstanding your position?
Re: Valve releases Steam Controller CAD files under Creative Commons license
#543Earlier quoted context omitted.
Sometimes I wonder what we did to deserve Valve and how long it can possibly last.
It's the other way around. Valve is the company where we spend a lot of money and they deserve it. The rest is companies that trick people into giving them money (battlepass! lootboxes!) and they don't deserve it. People often forget that consumers as a whole are the ones holding the power, and the sad part is that rewarding a company with a good product with your money stopped being the business model and it's now t…
Re: Valve releases Steam Controller CAD files under Creative Commons license
#544Earlier quoted context omitted.
> The work they've put on Proton/Linux gaming easily wins my support. Lets not be naive here, this is the money they are saving in Windows licenses for the Steam Deck, and having their own store instead of Windows Store/XBox PC App. Yet they are doing zero to foster native Linux games.
There isn't much they can do to foster native Linux support beyond trying to increase the number of people gaming on Linux. It's a chicken-and-egg problem, and you need to make the platform desirable to developers before they will start developing for it.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#545Earlier quoted context omitted.
I don't disagree with most of your statement, but Valve has and continues to make lots of money from loot boxes in both CS and TF2. Just want to point out that they do do stuff like that too.
Maybe hot take in this age, but loot boxes for cosmetics aren't a problem when you can get cosmetics by just playing.
Valve games are even worse for this because Steam trading allows 3rd party sites to sell cosmetics directly for cash, and some of these cosmetics are worth tens of thousands of dollars. It's just children gambling money but with a thin veneer of video game over the top.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#546I downloaded one of the models, but it is only the outer mold line, with no internal features. Not sure how useful this is to someone who needs to replace their shell, or modify it.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#547Earlier quoted context omitted.
Sometimes I wonder what we did to deserve Valve and how long it can possibly last.
It's the other way around. Valve is the company where we spend a lot of money and they deserve it. The rest is companies that trick people into giving them money (battlepass! lootboxes!) and they don't deserve it. People often forget that consumers as a whole are the ones holding the power, and the sad part is that rewarding a company with a good product with your money stopped being the business model and it's now t…
Re: Valve releases Steam Controller CAD files under Creative Commons license
#548This sounds amazing. As somebody not very familiar with CAD/3D printing, etc how hard is it to produce it myself (couple units for personal use)? What would be the average cost? Did anybody do it?
It's more helpful for making things that conform to the controller, like a holder or stand for your desk or carrying case.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#549Earlier quoted context omitted.
> Could say the same thing about AT&T, Bell Labs, etc. No, you cannot. AT&T/Bell Labs was a monopoly - they physically controlled distribution networks that made it so you had to use them. Valve does not . There is nothing that prevents you from simply selling your game without Steam . And even if there wasn't , claims that Valve is a monopoly are factually false - there are many other storefronts that exist, and man…
> Valve does not. Except they do. They control the Steam distribution network. It may not be physical but you still have to use it to reach a large portion of PC Gamers due to network effects and no one wanting to run multiple clients. Currently you have to also make use of their other services like the Store, and pay for them with a large sales cut, in order to use the distribution network, no matter if you want tho…
Tautologically true and therefore irrelevant. That's exactly the same as saying "Walmart has a monopoly over Walmart's physical stores" - that's not a meaningful statement and it has nothing to do with either monopoly status or consumer harm.
> It may not be physical
...and therefore it's categorically different. Don't be dishonest.
> you still have to use it to reach a large portion of PC Gamers
It's called a "distribution channel". You only "have" to use it, in the sense that most people look for stuff in Steam before they do anywhere else, but it is factually different than a telecom monopoly, where you cannot get internet from more than one provider in your neighborhood. This comparison is irrelevant and highly dishonest.
> due to network effects
No, network effects are secondary. People do not install Steam because their friends are there, they install Steam because they want to buy a game or download the games they already have. That's not "network effects" - that's using the tool.
> no one wanting to run multiple clients
Also untrue - almost every single person that I know uses multiple clients, and I've only ever once heard someone refuse to install an additional client, and it was on principle (Epic Games).
> Currently you have to also make use of their other services like the Store, and pay for them with a large sales cut, in order to use the distribution network, no matter if you want those services or not.
...and because it's one of the largest digital distribution networks in the world, this is entirely fair.
You're very clearly trying to stretch the definition of "monopoly" and manufacture harm, without actually knowing anything about Steam or how people use it.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#550Earlier quoted context omitted.
Sure, I agree with all of those things, but the fact still stands, Steam is actively lying to customers as the store pages say "Buy" and "Purchase", not "Rent" or "Lease", which are more accurate. You don't actually own the product. Don't get me wrong, as mentioned, I use Steam and like Steam/Valve, but that move is a bit shitty regardless.
I think it would be extremely confusing for customers if the steam “Buy” button was renamed to “Rent” or “Lease”.