I have my first contribution to Inkscape in this release I think. It's quite a minor feature though, so I don't see it in the changelog. It allows the user to set their default saved file name. I was tired of drawing.svg :)
Inkscape 1.4.4
51–60 of 111 posts
Re: Inkscape 1.4.4
#52I have my first contribution to Inkscape in this release I think. It's quite a minor feature though, so I don't see it in the changelog. It allows the user to set their default saved file name. I was tired of drawing.svg :)
Re: Inkscape 1.4.4
#53Some of the plugins for it are pretty interesting. We have a Brother embroidery machine in our work Makerspace, and it ends up there's an Inkscape plugin (called Inkstitch) to create command files for the machine. It's like working with a slicer for 3d printing, but more about changing thread than filament, plus how stitches should be oriented and such.
Re: Inkscape 1.4.4
#54I love Inkscape. But their UX is getting worse with each release. I think they need another Blender-style overhaul
Re: Inkscape 1.4.4
#55One of the apps I am working on hit 10,000+ active users (per Playstore dashboard), and Inkscape has a role to play in this.
Since the app is free and doesn't even have a backend, there is no budget for the designer.
I looked for a few tools online, but most of them failed to generate icons/logos.
I ended up using Inkscape to make logos for my app.
Without Inkscape, this workflow is difficult.
Though I am not able to intuitively use it well from the GUI. The thing is, you don't even need the GUI anymore!
But Claude or Codex is able to write SVG line by line (so you can make changes incrementally) and use Inkscape via CLI to generate icons, logos, and graphics for your app.
Here's my app for those who are curious: https://macrocodex.app/
I am pretty sure some designer will come and say "you did a bad job at this," which is fine. My experience is in writing backends, not mobile apps or design.
Every app is saying they use "AI for smart recommendation,” while I went the opposite route, of “no, our product does not use AI for any suggestion.“ It’s entirely deterministic.
Re: Inkscape 1.4.4
#56Some of the plugins for it are pretty interesting. We have a Brother embroidery machine in our work Makerspace, and it ends up there's an Inkscape plugin (called Inkstitch) to create command files for the machine. It's like working with a slicer for 3d printing, but more about changing thread than filament, plus how stitches should be oriented and such.
Yes! I use an Inkscape extension to send my own designs to a vinyl cutter that works perfectly well but has LONG since stopped being supported by its manufacturer or any other closed-source tools. The extension is inkscape-silhouette ( https://github.com/fablabnbg/inkscape-silhouette ) and is apparently being maintained by a makerspace in Germany.
Re: Inkscape 1.4.4
#57Love inkscape and wish it could get some engineering love around MacOS. For quick work I'll use it on MacOS, but anything deep I switch to Windows.
It used to be almost unusable with all the UI bugs (can't close tabs when you open them, can't resize the window without panes bugging out or the app crashing, etc).
I get the occasional crash where it just closes completely for no reason, but very rarely in the last year.
Re: Inkscape 1.4.4
#58Earlier quoted context omitted.
Keep in mind that it's FREE and OPEN SOURCE software
Firstly developers and designers of OSS need honest feedback from users as well, not just commercial developers. Secondly, how does being OSS justify significant regressions?
Re: Inkscape 1.4.4
#59I wish Inkscape would add constraints, as found in CAD tools.
There is a plugin for blender that allows CAD style sketching. It may be a way forward.
Re: Inkscape 1.4.4
#60I have my first contribution to Inkscape in this release I think. It's quite a minor feature though, so I don't see it in the changelog. It allows the user to set their default saved file name. I was tired of drawing.svg :)