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Valve releases Steam Controller CAD files under Creative Commons license

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Re: Valve releases Steam Controller CAD files under Creative Commons license

#271

Earlier quoted context omitted.

to be fair, every gaming company nowadays is also doing this and still choosing go nickel and dime the adults and not do anything positive for the community Steam lets you trade your items with others. with all the copycats that came out, im not sure any of them allow for you to trade things you bought with other players within the same game, let alone letting them buy it off you for virtual currency you could use to…

To be fair, the trading feature is part of what enables the gambling system to work (i.e. selling weapon skins). Most game companies will explicitly try to not have a trading system on any items that are obtained by random chance because, well, gambling.

except a lack of trading features encourages more gambling because youre not allowed to directly purchase or trade for items you want that are only dropped through random chance and are thus forced to gamble for them.

without trading they effectively remove everything about exchanging money for goods except the gambling part. and for regular microtransaction stores without gambling, it just kills the second hand market for sake of profits

steams dollar system is very clearly 1 directional as well. you put money into steam and it never comes out without violating their terms of service

the point isnt to eliminate gambling. the point is to make sure the people gambling are doing it responsibly. and if you do that and enable trading then you have other benefits to the ecosystem and make it easier to engage with it however you want, even if it's just to only buy old unpopular items for cheap. because if thats all you want to do, you are forced to pay for fewer "fresh" items from the shop in other games or gamble a little bit and live with whatever you get (which will also likely be less total items for same price in addition to likely not being the unpopular items you would have selected)

so i have a hard time believing the companies that dont have a trading system are doing so for any reason other than try to squeeze more money out of normal users who would have otherwise spent less in a more robust market system.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#272

Earlier quoted context omitted.

But then I would have to install Steam, create an account, have it running in the background. And in case of macOS I would have to install Rosetta as well. It would be better if they released drivers instead.

The Steam client is free and well-supported on all gaming OSes. It also provides Steam Input, which ensures customization parity with Steam Deck. In Valve's eyes, cross-platform support is already here. A custom driver could always be made by the community. It feels a little absurd to expect Valve to write and support four different gamepad drivers, when they only need one.

> A custom driver could always be made by the community. It feels a little absurd to expect Valve to write and support four different gamepad drivers, when they only need one.

That is what the entire industry does though. Imagine if you needed an application running in the background for every peripheral you have, for your monitor, for your GPU, for running a hotspot on your smartphone over USB. Imagine having to install a piece of software to access a thumb drive. And that all those applications also needed user accounts. That is the entire point of having drivers.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#273

Earlier quoted context omitted.

Scuba diving is a pretty risky activity on the scale of things that rich people do in their everyday life. Golf and cycling are a lot safer. Scuba fatalities fall into a few buckets, the big two are inexperience/bad decision making, and older folks with health issues (underwater heart attacks/respiratory distress, basically). As a former dive pro, an overweight 63 year old is someone that I would keep a very close ey…

It's not that risky Scuba diving is about as dangerous as driving in terms of fatality per 100,000. The mitigation of this risk is different too. Theoretically if you do everything correct in scuba your chance of death is virtually zero which means that your risk profile decreases with experience. Driving does not enjoy the same luxury you could be a perfect driver and get obliterated by a semi-truck running a red li…

The stats you cited normalize for participants but NOT frequency. The average diver spends several hundred times less time diving than they do driving. Most certified divers dive once or less per year.

As I stated, the most common way to die diving is from a heart attack or other health incident according to DAN. Running out of air is a very uncommon cause of death in rec diving absent a primary factor like entanglement. So no, you are absolutely not reducing your chance to 0 by doing everything right. You are eliminating the chance of suffering a death from one of the things that doesn’t kill a lot of divers. An overweight old person doing an activity that stresses your lungs and circulatory system in an unforgiving environment is inherently high risk no matter how thorough their skills and preparation.

Double check your health insurance, many exclude rec diving as well.

Every single dive instructor has a story of seeing an old guy have a heart attack, myself included (he survived, barely). The only other death I know of besides old guy heart attacks where I worked was a young guy that had a heart attack.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#274
post #266

Earlier quoted context omitted.

Sometimes I wonder what we did to deserve Valve and how long it can possibly last.

It's the other way around. Valve is the company where we spend a lot of money and they deserve it. The rest is companies that trick people into giving them money (battlepass! lootboxes!) and they don't deserve it. People often forget that consumers as a whole are the ones holding the power, and the sad part is that rewarding a company with a good product with your money stopped being the business model and it's now t…

I don't disagree with most of your statement, but Valve has and continues to make lots of money from loot boxes in both CS and TF2. Just want to point out that they do do stuff like that too.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#275

Earlier quoted context omitted.

Privately owned company, GabeN is getting on a bit now, he does have a son mind, we'll see what happens later on.

He has three, that's a good redundancy plan.

so he can count to three after all, interesting

Re: Valve releases Steam Controller CAD files under Creative Commons license

#276
post #255

Earlier quoted context omitted.

But then I would have to install Steam, create an account, have it running in the background. And in case of macOS I would have to install Rosetta as well. It would be better if they released drivers instead.

I don’t think steam needs Rosetta anymore.

Just checked. Still needs it. I don't have Rosetta installed and I don't want to install Rosetta just to be able to use a game controller with DuckStation or Aethersx2. When I can also connect a PS4 controller and not need any of that.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#277
post #266

Earlier quoted context omitted.

Sometimes I wonder what we did to deserve Valve and how long it can possibly last.

It's the other way around. Valve is the company where we spend a lot of money and they deserve it. The rest is companies that trick people into giving them money (battlepass! lootboxes!) and they don't deserve it. People often forget that consumers as a whole are the ones holding the power, and the sad part is that rewarding a company with a good product with your money stopped being the business model and it's now t…

> The rest is companies that trick people into giving them money (battlepass! lootboxes!) and they don't deserve it.

It's really funny to read this given that Valve largely invented loot boxes!

Re: Valve releases Steam Controller CAD files under Creative Commons license

#278
post #266

Earlier quoted context omitted.

It's the other way around. Valve is the company where we spend a lot of money and they deserve it. The rest is companies that trick people into giving them money (battlepass! lootboxes!) and they don't deserve it. People often forget that consumers as a whole are the ones holding the power, and the sad part is that rewarding a company with a good product with your money stopped being the business model and it's now t…

I don't disagree with most of your statement, but Valve has and continues to make lots of money from loot boxes in both CS and TF2. Just want to point out that they do do stuff like that too.

people are still buying tf2 loot boxes?

Re: Valve releases Steam Controller CAD files under Creative Commons license

#279

Earlier quoted context omitted.

They still have absolutely massive sales, they just aren't random anymore. At least personally, I'd prefer having to wait a few months and having a good refund policy over more sales

50-75% off of AAA games from that year were not uncommon. I don't think the sales have ever really been comparable ever since. There are people who have put together Wayback machine compilations to compare - I just took a look at the 2014 and 2015 deals (refunds were ~ 2015) and there was a remarkable drop-off in the sales and variety of games at deep discount. I think more importantly for Valve though - the daily fl…

You could get entire publisher catalogues for peanuts. I think at least half my steam library is useless filler because I bought every game WB ever published for $40 to get the new batman game or similar.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#280
post #19

Earlier quoted context omitted.

Sometimes I wonder what we did to deserve Valve and how long it can possibly last.

We let kids gamble so much money in games that they don't have to nickel and dime the adults.

This kind of naiive cynicism is exactly why we don't deserve Valve, and will eventually lose companies like them.
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