This is great! Why is it free? UPDATE Ah: http://jiwo.in/pop-web/plans.html
Prototyping iPhone apps on paper with POP
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Re: Prototyping iPhone apps on paper with POP
#42Idea Suggestion 2: Color coding. Use a highlighter to color in buttons in some color. Your app would automatically recognize things of that color as buttons, and potentially erase the color in the "finished" prototypes.
Re: Prototyping iPhone apps on paper with POP
#43Very elegant and powerful solution to a pretty common problem. Does anyone know if something like this exists for web apps?
Re: Prototyping iPhone apps on paper with POP
#44Idea suggestion 1: Shape detection. Presumably this is already present given that it looks for the borders of the viewscreen. It would be really great if it could detect potential buttons in the app, and auto-select them to improve the speed of the workflow. Idea Suggestion 2: Color coding. Use a highlighter to color in buttons in some color. Your app would automatically recognize things of that color as buttons, and…
That would definitely be cool, though. You could basically edit what you literally just drew if you could properly detect the shapes and how they were nested within each other.
Re: Prototyping iPhone apps on paper with POP
#45Earlier quoted context omitted.
Potentially, yes. You want products you like to have a business model so that they are kept alive.
what business model does linux kernel have, and how much does it cost? EDIT: OK, just to make it clear. I'm not against people asking money for they creations, I'm all 100% up for it. What really pisses me off is 'why is it free?!', and 'i would happily pay $XXX for it!'. Please, keep that to yourself - if someone decided not to take money for their work, it's entirely up to them, and that deserves some respect.
When people see an idea that's good, especially for potential business use (and especially on HN which as a community of entrepreneurs) they are letting the developer know that they have created something that is worth having around and would pay to see it maintained.
Linux is probably a bad comparison, because it has so much corporate support and is an entire ecosystem of business models for probably hundreds if not thousands of companies.
Re: Prototyping iPhone apps on paper with POP
#46Earlier quoted context omitted.
Potentially, yes. You want products you like to have a business model so that they are kept alive.
what business model does linux kernel have, and how much does it cost? EDIT: OK, just to make it clear. I'm not against people asking money for they creations, I'm all 100% up for it. What really pisses me off is 'why is it free?!', and 'i would happily pay $XXX for it!'. Please, keep that to yourself - if someone decided not to take money for their work, it's entirely up to them, and that deserves some respect.
(Millions of dollars have been invested in Linux development by commercial interests, even if most distros are free-as-in-beer.)
Re: Prototyping iPhone apps on paper with POP
#47This concept is novel because it replaces the need to "design" the app in a separate piece of software (and learn yet another UI). Although I like Balsamiq sometimes sketching is quicker, and more convenient. I think ideally having both options would be good as sometimes the urge to sketch an idea arises, but normally I would use the software. Also Idea: They should sell app mockup paper/pads as a side business.
Check out: UI Stencils http://www.uistencils.com Can't wait to try POP and UI Stencils together.
Re: Prototyping iPhone apps on paper with POP
#48This concept is novel because it replaces the need to "design" the app in a separate piece of software (and learn yet another UI). Although I like Balsamiq sometimes sketching is quicker, and more convenient. I think ideally having both options would be good as sometimes the urge to sketch an idea arises, but normally I would use the software. Also Idea: They should sell app mockup paper/pads as a side business.
Check out: UI Stencils http://www.uistencils.com Can't wait to try POP and UI Stencils together.
Re: Prototyping iPhone apps on paper with POP
#49Hold the account-setup step until I've created my first project and want to do something with it. That's when I'll be able to easily understand why I need an account.