Live data from Hacker News

macOS 27 won’t be supporting Intel anymore

twitter.com

31–40 of 108 posts

Re: macOS 27 won’t be supporting Intel anymore

#31
post #14

Wait, so.. how are we supposed to test Intel builds of our macOS apps from now on? I get it that macOS has to evolve, but that doesn't mean all apps have to drop Intel support at the same time. On hardware-level apps like my Lunar app I have plenty #if arch(arm64) because some features like reading the brightness nits or reading ambient light is different or completely missing based on the architecture. I need to tes…

Keep an Intel Mac around or drop support.

They followed the same path when moving from PPC to Intel.

Re: macOS 27 won’t be supporting Intel anymore

#32
post #9

The official statement from Apple (emailed to developers 10 days ago) is that macOS 27 is the “final release to support Rosetta”, so the title is a bit off. They also say: > Please note that Rosetta functionality for older, unmaintained gaming titles that rely on Intel-based frameworks will continue to be supported. I interpret that to mean just enough of Rosetta and Intel frameworks will continue to be around, at le…

Apple seems to slightly care about supporting Codeweavers/CrossOver from things I've seen, which indirectly makes Wine, Rosetta 2, and GPTK "important enough to support" since they're important features

Re: macOS 27 won’t be supporting Intel anymore

#33
post #14

Wait, so.. how are we supposed to test Intel builds of our macOS apps from now on? I get it that macOS has to evolve, but that doesn't mean all apps have to drop Intel support at the same time. On hardware-level apps like my Lunar app I have plenty #if arch(arm64) because some features like reading the brightness nits or reading ambient light is different or completely missing based on the architecture. I need to tes…

[deleted]

Re: macOS 27 won’t be supporting Intel anymore

#35
post #14

Wait, so.. how are we supposed to test Intel builds of our macOS apps from now on? I get it that macOS has to evolve, but that doesn't mean all apps have to drop Intel support at the same time. On hardware-level apps like my Lunar app I have plenty #if arch(arm64) because some features like reading the brightness nits or reading ambient light is different or completely missing based on the architecture. I need to tes…

Virtualize macOS 26 for testing purposes: https://eclecticlight.co/2025/01/21/what-can-you-do-with-vir...

Re: macOS 27 won’t be supporting Intel anymore

#37
Maybe Microsoft will finally update the Minecraft launcher to support Apple Silicon. Last I looked they tried to close the bug report, someone reopened it, then there was a system migration and I lost track of it.

It’s almost like they did the work to get the actual game running on Apple Silicon, but installed Rosetta in the process, then just forgot about the launcher.

I always refused to install Rosetta on my Mac, so I could get a big warning if I was about to install something that wouldn’t work in the not too distant future.

Re: macOS 27 won’t be supporting Intel anymore

#38
post #16
post #14

Wait, so.. how are we supposed to test Intel builds of our macOS apps from now on? I get it that macOS has to evolve, but that doesn't mean all apps have to drop Intel support at the same time. On hardware-level apps like my Lunar app I have plenty #if arch(arm64) because some features like reading the brightness nits or reading ambient light is different or completely missing based on the architecture. I need to tes…

Keep an Intel Mac around?

Arguably if you're shipping new fat binary code today, you should already have an Intel Mac around to test, because there might be subtle differences between Intel-on-Rosetta2 and Intel-on-Intel.

Re: macOS 27 won’t be supporting Intel anymore

#39
post #32
post #9

The official statement from Apple (emailed to developers 10 days ago) is that macOS 27 is the “final release to support Rosetta”, so the title is a bit off. They also say: > Please note that Rosetta functionality for older, unmaintained gaming titles that rely on Intel-based frameworks will continue to be supported. I interpret that to mean just enough of Rosetta and Intel frameworks will continue to be around, at le…

Apple seems to slightly care about supporting Codeweavers/CrossOver from things I've seen, which indirectly makes Wine, Rosetta 2, and GPTK "important enough to support" since they're important features

I read that as "Rosetta2 for 32 bit" will still be around, somehow.

Re: macOS 27 won’t be supporting Intel anymore

#40
I am missing something ? If I read the link in xcancel.com correctly, it says what I would look at as "intel emulation" will be removed in the next release.

So, it looks to me application vendors who depends upon this emulation was given proper notice of this removal. So I think you should complain to the vendors instead of Apple.

Most times I tend to criticize Apple, but this time seems Apple just moving on to avoid "bloat" and "cruft" from being carried forward in future releases.

OpenBSD does things like this all the time and they get praised for it, which I agree with. Apple did the same with this and some people are upset :)

Post reply on HN