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Google removes "Doki Doki Literature Club" from Google Play

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Re: Google removes "Doki Doki Literature Club" from Google Play

#61
post #9

Earlier quoted context omitted.

This genre of games are called visual novels. Doki Doki was created with the Ren'Py Visual Novel Engine by the way.

And it's also one of the most impressive displays of RenPy's capabilities you'll ever see. Plenty of games do amazing things with ren'py that you wouldn't think were possible just by looking at the dialogue DSL. Maps, HUDs, minigames, incredibly dynamic pathways through the game. But DDLC takes it to a different level, partly by looking so "normal" on its surface. In college I made some spare cash writing Ren'py game…

Isn't RenPy basically a game engine under the hood? So if you have the programming chops, you can make anything with Python.

Re: Google removes "Doki Doki Literature Club" from Google Play

#62

Surprising, even by Google's standards. DDLC is a violent game but not much more. What app store rule exactly is it breaking?

"Violent"? Do you consider news reporting to be violent too? This isn't remotely in the league of all the shooter games you can find on the store.

When journalism shows death or gore, they do often call it violent imagery. So... yes? Violent imagery is imagery of violence. The news report is not itself violence, but it contains violence.

Re: Google removes "Doki Doki Literature Club" from Google Play

#63
post #7

Just want to drive by and mention - a friend told me to play DDLC and I was highly skeptical given the anime pin-up girl art style. I eventually gave in and gave it a shot. It's an amazing "playable story" unlike anything I have ever played. Super creative and well worth the couple hours it takes to play. I think it could use a few trigger warnings and it should be rated PG-13 / R, but there's stuff on Netflix 10x mo…

[deleted]

Re: Google removes "Doki Doki Literature Club" from Google Play

#64

1bil+ people have surrendered their right to artistic expression to Google, and another 1bil+ to Apple, and another 1bil+ to Microsoft. Many more billions have surrendered it to Visa and Mastercard. The world will only continue to get worse for the foreseeable future as five corporations assert global control over what is allowed to be published. It is mournful knowing that humanity's peak is behind us.

Brazil and India have created alternatives to Mastercard/Visa duopoly. EU is seeking to do the same.

Bitcoin exists. Completely permissionless, anyone on earth can use it. Easier to accept as a merchant than any third party integration. Doesn't require you to trust any government at all.

Re: Google removes "Doki Doki Literature Club" from Google Play

#65

Earlier quoted context omitted.

Not Microsoft. "Sideloading" is not even a term in Windows culture the way it is with Apple and Google because it's not a second-class citizen.

> Not Microsoft No Steam on Xbox Series X/S, last I heard. > Apple Steam still works on macOS, last I checked.

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Re: Google removes "Doki Doki Literature Club" from Google Play

#66
post #45

Aside from the comments on the rest of this thread, I’ll point out this unique point: If this game’s content is objectionable, where was Google 5 months ago when it was released? Are they admitting that they don’t review apps that are submitted? Do their reviewers have zero familiarity with major multi-platform game releases? How are they justifying the availability of the Grand Theft Auto or Resident Evil series on…

I suspect someone got upset after indulging in the game mistaking it to be a rare undeleted porn gem remaining on major platforms. There was a(likely co-incidentally) weird, sternly worded warning letter issued by Jordanian government specifically about this game few weeks back. My reading of that event is that likelihood of wrong people falling into the trap the wrong way is not zero.

Re: Google removes "Doki Doki Literature Club" from Google Play

#67
post #7

Just want to drive by and mention - a friend told me to play DDLC and I was highly skeptical given the anime pin-up girl art style. I eventually gave in and gave it a shot. It's an amazing "playable story" unlike anything I have ever played. Super creative and well worth the couple hours it takes to play. I think it could use a few trigger warnings and it should be rated PG-13 / R, but there's stuff on Netflix 10x mo…

The official website states on the front page:

    This game is not suitable for children or those who are easily disturbed.

Re: Google removes "Doki Doki Literature Club" from Google Play

#68

Earlier quoted context omitted.

Brazil and India have created alternatives to Mastercard/Visa duopoly. EU is seeking to do the same.

Bitcoin exists. Completely permissionless, anyone on earth can use it. Easier to accept as a merchant than any third party integration. Doesn't require you to trust any government at all.

Unfortunately it's also pretty clunky for tax reasons in many places and inherently deflationary (and as such problematic from an economic point of view).

Sure, great if you don't trust your government or whoever issues your local currency, but if you can, there are better alternatives. Trust is an asset, not just a liability.

Re: Google removes "Doki Doki Literature Club" from Google Play

#70
post #60

It's a relatively old game, so I'll put up here a spoiler so to remove potential confusion: DDLC is a __horror__ game that contains some gore, death, and self harm content, as well as small fourth wall breaking, disguised as a Japanese Visual Novel style soft/hard porn game. The entire game is a figurative jumpscare. Which makes it technically true to call it a "disturbing and shocking" game, but not as in """disturb…

I'm intentionally not reading your post, but the "it's old so I can spoil it" is never an acceptable stance in a world where they keep making more people. The world doesn't begin and end with your experience.
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