Starfling: A one-tap endless orbital slingshot game in a single HTML file
121–130 of 163 posts
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#122Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#123I would make restarting much much faster than it is now. That's the most annoying part and it breaks the satisfying chain completely for me. I miss and then have to watch it slowly fall, or struggle to find the reset button. And even if I hit the reset, I have to go through the menu. At the very least, put the reset and play again buttons in the same spot, so I can just keep tapping/clicking there. Super Meat Boy is…
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#124Hey HN, I built STARFLING, a simple hyper-casual space game you can play right in your browser. You orbit a star with a ball. Tap anywhere to release and sling it through space. Catch the next star to lock in orbit and keep going. Miss and it's game over. The whole thing is just one HTML file with vanilla JS, Canvas, and Web Audio. No frameworks, no build step. Loads in under 2 seconds on phone or desktop. There's a…
- the gravity is weird in my opinion. There is basically a gravity going down the screen. I would have expected there to be some "pull" towards the planets. I get why though, you try to prevent mega-long straight shots upward. Perhaps experiment with some drag, where the ball slows down over time. Or perhaps have the walls be gravity points, pulling the ball towards them.
- i would add a long- press to restart immediately, so restarting is faster.
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#125Hey HN, I built STARFLING, a simple hyper-casual space game you can play right in your browser. You orbit a star with a ball. Tap anywhere to release and sling it through space. Catch the next star to lock in orbit and keep going. Miss and it's game over. The whole thing is just one HTML file with vanilla JS, Canvas, and Web Audio. No frameworks, no build step. Loads in under 2 seconds on phone or desktop. There's a…
EDIT: Uh oh. I found it again. I'm screwed.
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#126Hey HN, I built STARFLING, a simple hyper-casual space game you can play right in your browser. You orbit a star with a ball. Tap anywhere to release and sling it through space. Catch the next star to lock in orbit and keep going. Miss and it's game over. The whole thing is just one HTML file with vanilla JS, Canvas, and Web Audio. No frameworks, no build step. Loads in under 2 seconds on phone or desktop. There's a…
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#127Hey HN, I built STARFLING, a simple hyper-casual space game you can play right in your browser. You orbit a star with a ball. Tap anywhere to release and sling it through space. Catch the next star to lock in orbit and keep going. Miss and it's game over. The whole thing is just one HTML file with vanilla JS, Canvas, and Web Audio. No frameworks, no build step. Loads in under 2 seconds on phone or desktop. There's a…
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#128But why make apps for it? The web page is perfect as is
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#129Earlier quoted context omitted.
Tampermokey userscript -- to launch and restart to give up ```javascript // ==UserScript== // @name StarFling Spacebar // @namespace https://playstarfling.com/ // @version 2026-04-11 // @description Spacebar to launch and restart StarFling // @author Claude Code // @match https://playstarfling.com/* // @icon https://www.google.com/s2/favicons?sz=64&domain=playstarfling.com // @grant none // @run-at document-idle // =…
I got so annoyed I fixed the annoyances. https://orbitup.surge.sh/ - FPS tweak to fix variable speed - Can bounce - Life points instead of sudden death - Levels - A few effects - Better adjusted difficulty
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#130I gave Codex 5.4 Playwright MCP access to the site and a prompt of "Use Playwright CLI Skill to open https://playstarfling.com/ and load the game. Work out how to play it, and devise a strategy to win." After a about half a dozen attempts it had figured the game out. Then I prompted it to "Score as much as you can." It wrote itself an auto-play script that just keeps going. I stopped it running at 10866. That's curre…