Starfling: A one-tap endless orbital slingshot game in a single HTML file
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Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#2You orbit a star with a ball. Tap anywhere to release and sling it through space. Catch the next star to lock in orbit and keep going. Miss and it's game over.
The whole thing is just one HTML file with vanilla JS, Canvas, and Web Audio. No frameworks, no build step. Loads in under 2 seconds on phone or desktop.
There's a combo system if you release quick, a skip bonus for jumping over stars, and it gets harder the longer you last. When you die you get a cool trail art picture of your whole run that you can share.
Audio is all generated on the fly and it has haptics too. Pretty satisfying once you get the timing down.
Play it here: https://playstarfling.com?utm_source=hn&utm_medium=showhn
Would love your thoughts on the feel, difficulty, and whether the trail art is fun or not.
Thanks!
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#3Related but I played a similar orbital minigame a while back on Itch.io which has a bit of a 2D Mario Galaxy feel to it as well.
Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#4Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#5Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#6Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#7Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#8Re: Starfling: A one-tap endless orbital slingshot game in a single HTML file
#9I did however expect the stars to attract my ship, that combined with the top down gravity vector made it less intuitive.
It also makes it feel like a game happening in earths atmosphere instead of space, it impacts the possible sense of scale.
Still fun :)