I ported Mac OS X to the Nintendo Wii
91–100 of 337 posts
Re: I ported Mac OS X to the Nintendo Wii
#92Not only is this an insanely cool project, the writeup is great. I was hooked the whole way through. I particularly love this part: > At this point, the system was trying to find a framebuffer driver so that the Mac OS X GUI could be shown. As indicated in the logs, WindowServer was not happy - to fix this, I’d need to write my own framebuffer driver . I'm surprised by how well abstracted MacOS is (was). The I/O Kit…
IOKit was actually built from the ground up for OS X! NeXT had a different driver model called DriverKit. I've never coded against either, but my understanding was they're pretty different beasts. (I could be wrong) That said, indeed, the abstraction layer here is delightful! I know that some NetBSD devs managed to get PPC Darwin running under a Mach/IOKit compatibility layer back in the day, up to running Xquartz on…
Re: I ported Mac OS X to the Nintendo Wii
#93Earlier quoted context omitted.
IOKit was actually built from the ground up for OS X! NeXT had a different driver model called DriverKit. I've never coded against either, but my understanding was they're pretty different beasts. (I could be wrong) That said, indeed, the abstraction layer here is delightful! I know that some NetBSD devs managed to get PPC Darwin running under a Mach/IOKit compatibility layer back in the day, up to running Xquartz on…
As I remember it, they were basically the same—but IOKit is C++ (with restrictions) because 3rd party developers didn't want to learn Objective-C. But that's a hazy, 20 year old memory.
https://news.ycombinator.com/item?id=10006411
"At some stage in the future we may be able to move IOKit over to a good programming language"
Re: I ported Mac OS X to the Nintendo Wii
#94Wonder if it can happen on the Wii U
Re: I ported Mac OS X to the Nintendo Wii
#95Congrats, great project and great writeup. That would have won MacHack back in the day. Now that the MacBook Neo has an A18, I wonder if you could get MacOS running on an iPhone? :)
Re: I ported Mac OS X to the Nintendo Wii
#96Re: I ported Mac OS X to the Nintendo Wii
#97Congrats, great project and great writeup. That would have won MacHack back in the day. Now that the MacBook Neo has an A18, I wonder if you could get MacOS running on an iPhone? :)
Re: I ported Mac OS X to the Nintendo Wii
#98Earlier quoted context omitted.
I almost think such projects are worth it just to immortalize comments like these. There's a whole psychology of wrongness that centers on declaring that not-quite-impossible things will definitely never happen, because it feels like principled skepticism.
That used to be my thing: wherever our ops manager declared something was impossible, I’d put my mind to proving her wrong. Even though we both knew she might declare something impossible prematurely to motivate me. My favorite was “it’s impossible to know which DB is failing from a stack trace”. I created STAIN (stack traces and instance names): a ruby library that would wrap an object in a viral proxy (all returns…
Re: I ported Mac OS X to the Nintendo Wii
#99[flagged]
Re: I ported Mac OS X to the Nintendo Wii
#100Surely, it must be a better option than Linux if you want to get the most out of a PC computer? At least for 10 more years.