The post is a work of an actual hacker who knows what they're doing. Zero mention of "I used Claude" or "Used AI" to understand what is needed for accomplish this task. This is exceptional work. Unlike the low-effort slop posts I see here on "Show HN".
Ah, the Procrustian definition of "real hacker", where using AI disqualifies you but using Github pages is considered only a minor infraction. The build-in-public era of hacking has really turned this field into an influencer economy.
I ported Mac OS X to the Nintendo Wii
41–50 of 337 posts
Re: I ported Mac OS X to the Nintendo Wii
#42Before figuring out how to tackle this project, I needed to know whether it would even be possible. According to a 2021 Reddit comment: There is a zero percent chance of this ever happening. Feeling encouraged, I started with the basics: what hardware is in the Wii, and how does it compare to the hardware used in real Macs from the era. I LOL'd
Re: I ported Mac OS X to the Nintendo Wii
#43Earlier quoted context omitted.
If it's not working on Chrome nor Firefox, it's safe to say it's incompatible with almost all browsers.
I only tested on Safari - whoops! Fixed now.
[ ](image_url.png)
(Of course, I can also right-click and do "Open image in new tab", but that's one click extra...)
Congrats on the awesome project, BTW! You were lucky that I wasn't sitting next to you on the plane. I would have wasted so much of your time asking dumb questions.
Re: I ported Mac OS X to the Nintendo Wii
#44Not only is this an insanely cool project, the writeup is great. I was hooked the whole way through. I particularly love this part: > At this point, the system was trying to find a framebuffer driver so that the Mac OS X GUI could be shown. As indicated in the logs, WindowServer was not happy - to fix this, I’d need to write my own framebuffer driver . I'm surprised by how well abstracted MacOS is (was). The I/O Kit…
Re: I ported Mac OS X to the Nintendo Wii
#45Re: I ported Mac OS X to the Nintendo Wii
#46Re: I ported Mac OS X to the Nintendo Wii
#47Not only is this an insanely cool project, the writeup is great. I was hooked the whole way through. I particularly love this part: > At this point, the system was trying to find a framebuffer driver so that the Mac OS X GUI could be shown. As indicated in the logs, WindowServer was not happy - to fix this, I’d need to write my own framebuffer driver . I'm surprised by how well abstracted MacOS is (was). The I/O Kit…
That said, indeed, the abstraction layer here is delightful! I know that some NetBSD devs managed to get PPC Darwin running under a Mach/IOKit compatibility layer back in the day, up to running Xquartz on NetBSD! With NetBSD translating IOKit calls. :-)
Re: I ported Mac OS X to the Nintendo Wii
#48Earlier quoted context omitted.
Ah, the Procrustian definition of "real hacker", where using AI disqualifies you but using Github pages is considered only a minor infraction. The build-in-public era of hacking has really turned this field into an influencer economy.
Whats wrong about Github pages?
Re: I ported Mac OS X to the Nintendo Wii
#49In addition to the incredible engineering work here the OP casually flexes by showing the development happening _in an economy class airplane seat_.
Re: I ported Mac OS X to the Nintendo Wii
#50In addition to the incredible engineering work here the OP casually flexes by showing the development happening _in an economy class airplane seat_.