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15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

community.webminal.org

31–40 of 65 posts

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#31

Well that server is worth 1M due to the 8GB RAM now!

I wonder how much money went into the hosting over the years. A year ago I bought a Intel N100 Mini PC with 16 GB DDR5 RAM and a 512 GB SSD for $170. Maybe it could have hosted the site too. It's certainly a lot faster than Azure VMs with 4 "vCPUs".

2x the cost of power is probably reasonable number to use

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#33
post #4

Earlier quoted context omitted.

Sure thanks, Let me know if you have feedback.

I really like the ease of use of the site. It's also very clean. However, when you go into the Linux, there is a bit of latency (very noticeable). I know that it's impossible to remove the latency completely (it is what it is), but is there a way to slightly reduce it?

There will be little latency if you access from different region. Server located at Singapore. From India, I checked right now directly via this link https://www.webminal.org/terminal/proxy/index/ I dont see much issue. I use firefox/chrome on Debian. May be try with different browser?

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#34
post #4

Earlier quoted context omitted.

Sure thanks, Let me know if you have feedback.

How does it only work on 8gb of RAM if it serves 500k users (albeit not all 500k at once)?

Only UML is the resource consuming part kept as option available on request. Rest of them all shared Shellinabox, nginx,Flask and each active user session consumes little RAM since its a shared terminal. Simple `ls /home` shows all other users on that server!

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#35

To be fair. 8GB of ram is huge. I don't know, maybe I'm stuck in the early 00s but even 2 GB of ram still seems extravagant; I remember when that was an exotic amount of RAM for dedicated gamers to play extremely high fidelity games, so for a mere web server 8 GB of ram almost seems like absurd overkill. I still feel a tinge of shame whenever I see any software of my own using more than a few hundred megabytes. What…

64K was huge when the Commodore 64 came along.

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#39

To be fair. 8GB of ram is huge. I don't know, maybe I'm stuck in the early 00s but even 2 GB of ram still seems extravagant; I remember when that was an exotic amount of RAM for dedicated gamers to play extremely high fidelity games, so for a mere web server 8 GB of ram almost seems like absurd overkill. I still feel a tinge of shame whenever I see any software of my own using more than a few hundred megabytes. What…

Depends entirely on what you're doing. 8GB of RAM is very insufficient for 3D texturing workflows, for example, where you can have many different 4k textures cached in memory. For other things, 8GB is probably a lot.

Re: 15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

#40

To be fair. 8GB of ram is huge. I don't know, maybe I'm stuck in the early 00s but even 2 GB of ram still seems extravagant; I remember when that was an exotic amount of RAM for dedicated gamers to play extremely high fidelity games, so for a mere web server 8 GB of ram almost seems like absurd overkill. I still feel a tinge of shame whenever I see any software of my own using more than a few hundred megabytes. What…

The major difference, here, is this is intended for multiple users (not one person). Imaging 5,000 users all using the device at the same time. The amount of memory, open file handles, network connections, etc. for many users at once adds up.

The IBM mainframe that I used at UIC in the 80s had 64 MEGA bytes of RAM and about double the users.
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