As a VRChat regular, Meta's VR world efforts have been hilarious every step of the way. So long and thanks for all the headsets! :) Maybe not everything has to be the next big thing for everyone. Maybe it's valuable for smaller companies or sovereign divisions to find niche markets, and simply build products and services for modest profits for strong customer bases that will never hit hypergrowth. (And are therefore…
What do you feel, as someone who likes VR, were Meta's big pitfalls, and what do you like about VRChat that you feel like Meta missed?
If you've already got a VR social space, why switch to a different one?