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LibreSprite – open-source pixel art editor

libresprite.github.io

21–30 of 97 posts

Re: LibreSprite – open-source pixel art editor

#21

See also: https://github.com/Orama-Interactive/Pixelorama https://github.com/piskelapp/piskel They're similar pixel art editor programs.

I always used MTPaint

https://mtpaint.sourceforge.net/

I guess it's a bit old but it works reasonably well, and supports a lot of different file formats which is occasionally useful.

Re: LibreSprite – open-source pixel art editor

#23
post #16

Begging open source projects to stop with the libre convention, it's awkward to say, it's cringe and seems to spiritually doom a project to fail.

The "libre" terms originates from the "free software" movement which does not like the term "open source" on philosophical grounds. In English, "free" has multiple meanings, and the romance language-derived "libre" was chosen in the past to distinguish the movement's ideals from the use of "free as in beer". https://www.gnu.org/philosophy/free-sw.en.html

I just wish more of these projects would be a bit more ambitious and put more focus in their communication on being good at what they do, rather than being free and made by idealists. They're branding themselves in a way that only really appeals to other techy idealists, while accidentally putting off a lot of potential users who are neither technical nor philosophical enough to know or care what a term like libre means. There's a lot of good, free software that is selling itself short by communicating more about being the latter than the former.

Re: LibreSprite – open-source pixel art editor

#25
post #7

Earlier quoted context omitted.

The history section of the repo clears it up [0] > LibreSprite originated as a fork of Aseprite, developed by David Capello. Aseprite used to be distributed under the GNU General Public License version 2, but was moved to a proprietary license on August 26th, 2016. > This fork was made on the last commit covered by the GPL version 2 license, and is now developed independently of Aseprite. Also I am not really sure if…

Same old story, too much support requests and bad actors making it hard to make money off opensource. This is one case where we really should support the original product, you can buy a perpetual licence of a pittance and they just 2 guys chugging along. LibreSprite has 5000 commits, 30 in the past year whilst ASEPrite has over 10000 at this point.

I have paid for Aseprite, but on many machines I just install the old GPL version, usually available as a package. It is fine for most tasks, even if the latest version has many improvements.

A fork of the old version to have a slightly better version conveniently available in package repos would be nice. I don't think it has to catch up with Aseprite to be useful.

Re: LibreSprite – open-source pixel art editor

#27
post #23
post #16

Earlier quoted context omitted.

The "libre" terms originates from the "free software" movement which does not like the term "open source" on philosophical grounds. In English, "free" has multiple meanings, and the romance language-derived "libre" was chosen in the past to distinguish the movement's ideals from the use of "free as in beer". https://www.gnu.org/philosophy/free-sw.en.html

I just wish more of these projects would be a bit more ambitious and put more focus in their communication on being good at what they do, rather than being free and made by idealists. They're branding themselves in a way that only really appeals to other techy idealists, while accidentally putting off a lot of potential users who are neither technical nor philosophical enough to know or care what a term like libre me…

I think there's some truth to what you say - at the same time, a lot of successful products have names that basically have no meaning at all, or at least none that's related to what the project actually does ("Windows", "Cursor", "Firefox", etc...)

Of course, a point could be made that any inoffensive but basically fluffy name is still better than a geeky sounding tech babble name...

Re: LibreSprite – open-source pixel art editor

#30
post #12
post #6

This looks like Aseprite. Aseprite is already open source and you can get it for free, all completely legal. The only caveat is that you need to compile it yourself (which takes 2-5 shell commands). I think this is more than fair, but ripping off Aseprite is not so much. Their license also strictly prohibits that behavior.

Aseprite is such a joy to use that I paid for it just to support the developers

It’s also really cheap!
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