Building a new Flash
41–50 of 247 posts
Re: Building a new Flash
#42It's impressive what people are able to vibecode these days!
Re: Building a new Flash
#43Earlier quoted context omitted.
Call me crazy, but I think the folks at newgrounds will figure out what to do with this new flash.
They may but note that this isn't an official Newgrounds project - this is just a user ("Bill") posting on his own Newgrounds blog that he has made this (its not Newgrounds' official blog).
Re: Building a new Flash
#44It's impressive what people are able to vibecode these days!
There’s no mention of any vibe coding in the post. Believe it or not, there are people who are still able to program by themselves.
Re: Building a new Flash
#45The main things that jump out are the inconsistency in writing style (sometimes doing all lowercase and no punctuation) but then the brief rundown is all perfect spelling and grammar with em-dashes.
The "Not just" parts stick out like "Not just play them back — edit them" as well as "This isn’t a proof of concept or a weekend project. It’s a real authoring environment."
Anyway, best of luck to the author with their project!
Re: Building a new Flash
#46This post raises a few flags in my mind that it was at least partly generated by an LLM? That isn't to suggest that this editor doesn't/won't exist, that the editor uses LLM-generated code (which is not a sleight) or that the claims are not truthful. The main things that jump out are the inconsistency in writing style (sometimes doing all lowercase and no punctuation) but then the brief rundown is all perfect spellin…
If you look at the icons of the tools in the image they appear to have been generated using a LLM. So yeah it's probably vibecoded a lot, it would be cool if the author reports how much and how it was used but I don't think newgrounds would like it much.
Re: Building a new Flash
#47Earlier quoted context omitted.
They couldn't because it lives on in Adobe Animate which Disney as a customer among others.
Which they have recently said they will be dropping all support for: https://community.adobe.com/announcements-539/adobe-animate-... A lot of people - including studios who use it for projects that can take years to complete - were very unhappy at the prospect of having the only tool that can read their mountains of FLA files (the file format the Flash/Animate editor uses, and used to compile into a SWF) stop working…
I have some sympathy for them - I am sure they felt it was the only real choice at the time - but not a whole lot.
Re: Building a new Flash
#48I could remake several of my flash games quickly into web.
Re: Building a new Flash
#49It's impressive what people are able to vibecode these days!
There’s no mention of any vibe coding in the post. Believe it or not, there are people who are still able to program by themselves.
Re: Building a new Flash
#50Don't know much about this space, just curious why build this when we have Rive, Spline, etc?
Approximately a quarter century of editor UI muscle memory in everyone who's used Flash/Animate professionally. And a quarter century of people being used to the precise quirks of how Flash/Animate organizes the parts for a cartoon. And a quarter century of source files in a private format that can only be read and understood by Flash/Animate.
I don't know Animate - is it basically Flash Updated (I've read here that Adobe kept some elements of Flash in Animate, but it is unclear what).
Also, there are non-Flash players for .fla files (not editors, however).