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Show HN: I spent two years working on an HTML5 game. I finally released it

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Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#71
post #64
post #23

Demo uploaded to mediafire because I don't want to completely kill my server: http://www.mediafire.com/?hh5x0jcvvkiwd5i I tried to get it out fast and just barely tested it, but it should be stable. The demo has three bosses, ~25 areas, and a good taste of the gameplay. My server seems to be intermittently dying, so Chrome Store link for anybody interested in purchasing (buying through my site would be preferable, th…

this.img.src = this.img.src.replace(/Fish[a-zA-Z0-9]\./, "Fish"+this.direction+".") It looks like this line is executed on every frame for all fish in the level. For Firefox users who have the Ghostery addon installed, this makes things rather slow because every setting of the src property invokes Ghostery to check whether or not it wants to block the image load. Granted, that should be another reason for me to unins…

how did you figure out that this LOC slowed things down?

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#73
post #67

I really love the music and audio from the trailer video. The gameplay and art style looks great too. I'll be buying this in a couple of days once my exams are over. Congratulations on shipping!

I love the audio too. Sounds like a real underwater recording. Is it? Creepy (in a good way)

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#74

In the comments of that page: Q.) "I’m really interested in the game, but dont want to support paypal. Is there any other method of purchase?" A.) "The only easy way for me to distribute through my own site was with Paypal. I did have Amazon Payments, but Amazon randomly locked down my account for reasons unbeknownst to me and they only gave me generic automated responses." This is becoming a habit.

Stripe is a decent alternative

https://stripe.com/

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#76

Looks great! Any chance of IE9 or IE10 support? I hear it's pretty fast for 2D games (certainly in my experience it has higher FPS than Chrome and FF)

Haven't had a chance to test it on IE yet and I don't have access to a machine running it at the moment. I'd be glad if somebody else would be willing to test it or the demo on IE and tell me how it runs.

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#77

In the comments of that page: Q.) "I’m really interested in the game, but dont want to support paypal. Is there any other method of purchase?" A.) "The only easy way for me to distribute through my own site was with Paypal. I did have Amazon Payments, but Amazon randomly locked down my account for reasons unbeknownst to me and they only gave me generic automated responses." This is becoming a habit.

Also, shoutout to WePay:

https://www.wepay.com

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#78
post #34
post #18

Earlier quoted context omitted.

If javascript could run outside of the browser, I'd use it for everything. Javascript was nothing but pure bliss to work with, but the browsers were hell. Overall I know I'm definitely going to keep making short, simple games with javascript because it's a wonderful tool for the job. Long-term projects are a bit risky due to browser issues, so this'll probably be my last huge game with the language (sadly). If you're…

I don't know if you've looked at it, but I'm pretty sure Unity allows you to use Javascript.

It's not really Javascript though, it's just C# that looks like Javascript and is called Javascript.
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