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Antirender: remove the glossy shine on architectural renderings

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Re: Antirender: remove the glossy shine on architectural renderings

#391
post #335

Earlier quoted context omitted.

> Thank you for submitting to /r/memes. Unfortunately, your submission has been removed for the following reason(s): > Rule 1 - ALL POSTS MUST BE MEMES AND FOLLOW A GENERAL MEME FORMAT > All posts must be memes following typical setup/design: an image/gif/video with some sort of caption; mods have final say on what is (not) a meme Reddit mods, man.

> 4,613 points > 96% upvoted > Removed by a single moderator for subjective reasons while the sub's front page is full of crap Ah, the quintessential Reddit experience.

There’s nothing subjective in the removal reasons.

Re: Antirender: remove the glossy shine on architectural renderings

#393

Would love to see the original prompt for Nano Banana from OP somewhere. One that yields decent results, for me, is: { "image_generation_prompt": { "subject_focus": { "primary": "Architectural exterior scene", "constraint": "Strictly preserve original building geometry, facade details, and structural layout", "reference_adherence": "High structural fidelity to input image" }, "environment_and_season": { "season": "La…

It's on Lovable so you can just fork it and take a look (the prompt is in supabase/functions/transform-render/index.ts):

Transform this idealized architectural rendering into the most brutally realistic, depressing photograph possible. This is the WORST CASE scenario - what the building will actually look like in reality:

- Set on a dreary, grey, overcast late November day with flat, lifeless lighting - The sky is a uniform dirty grey, threatening rain - All trees are completely bare - just skeletal branches against the grey sky - The landscaping is dead, muddy, or non-existent. No lush gardens, just patchy brown grass and bare dirt - Remove ALL people, the scene should feel empty and abandoned - Any water features should look stagnant and grey - Add realistic weathering, dirt streaks, and construction residue on the building - The building materials should look how they actually appear, not the idealized clean version - Include visible utility boxes, drainage grates, and other mundane infrastructure usually hidden in renders - The overall mood should be bleak but realistic - this is what buyers will actually see on a random Tuesday in late autumn - Maintain the exact building, angle, and composition, just strip away all the marketing polish

The goal is honest truth, not beauty. Show what the architect's client will actually see when they visit the site.

Re: Antirender: remove the glossy shine on architectural renderings

#395
post #2

Wow, someone finally made Poland-filter. It all looks exactly like I'm used to.

Pretty much any place with brutalist architecture, really. I'll happily take pretty much any revival or classical style over "modern" or brutalist style. There's nothing more depressing than walking by beautiful historic old buildings only to turn a corner and see a monstrosity of concrete and glass somehow reaching the epitome of bland and uninviting.

As someone who likes many cases of brutalist architecture, I wonder if you'd explains why many of the examples I like are in Mexico whereas many of the negative examples are in the UK.

Re: Antirender: remove the glossy shine on architectural renderings

#396
post #327

Pretty much what has long been my dream "make the world better" product (long as in from pre-genAI days), only that this one happens in image space: take an architectural model, look at the surface material specifications, analyze it for where rainwater would run down etc and generate weathering texture, how would this look when it's not new anymore. Because as I see it, a lot of aesthetic decisions in architecture,…

That's maybe nice for prestige projects but imho the main problem in architecture is projects on a budget and how money is allocated. There should be a law that says that X% of the building costs should be in the facade, the part that everybody sees. That alone should help a lot in making cities look nicer.

Re: Antirender: remove the glossy shine on architectural renderings

#397
AI slop. The more you look at an image the more bizarre stuff you see. Eg. It seems obsessed with various types of electrical substation and junction boxes.

Those things dont just grow like lichen or something, they are planned. It put a bunch of them on the pedestrian bridge as well and a lot of fat cables like from Akira or something.

Re: Antirender: remove the glossy shine on architectural renderings

#398
As someone living in Central-Eastern Europe, I approve. Finally, stripping away that Disney saccharine and making things real and familiar.

In Polish, we actually have a new word for this: marcopad. It’s a portmanteau of March (marzec) and November (listopad). It describes this cold, rainy weather perfectly: no leaves, no snow, just dirt. It's generally depressing and really makes you think about global warming from December to February.

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