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GOG: Linux "the next major frontier" for gaming as it works on a native client

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201–210 of 421 posts

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#201

Earlier quoted context omitted.

> Gamers are still a huge factor as hardware customers. They are but AI has fried the markets for RAM, SSDs and GPUs. Everything has gotten ridiculously expensive ever since the wash trading and the 100s of billions of $ worth of deals really took off. Personally, I think at least one or two of the major GPU OEMs will go bust thanks to all of this, and I would be surprised if Framework, Pine64 and Steam's hardware li…

Thing is, you don't need a GPU. One of the major x86 manufacturers makes CPUs with integrated graphics that is good enough for gaming. It's in "Steam's hardware line" btw. Oh yes, AAAs maybe won't run on that. But they're boring af anyway. And predatory. So not much loss.

> Oh yes, AAAs maybe won't run on that.

...so you do need a GPU.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#202

Earlier quoted context omitted.

> Gamers are still a huge factor as hardware customers. They are but AI has fried the markets for RAM, SSDs and GPUs. Everything has gotten ridiculously expensive ever since the wash trading and the 100s of billions of $ worth of deals really took off. Personally, I think at least one or two of the major GPU OEMs will go bust thanks to all of this, and I would be surprised if Framework, Pine64 and Steam's hardware li…

Thing is, you don't need a GPU. One of the major x86 manufacturers makes CPUs with integrated graphics that is good enough for gaming. It's in "Steam's hardware line" btw. Oh yes, AAAs maybe won't run on that. But they're boring af anyway. And predatory. So not much loss.

> Thing is, you don't need a GPU.

You would struggle to play any graphically intensive game, old or new, without at least a modest GPU. It's not only AAA.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#203
post #154

Earlier quoted context omitted.

How is GNU/Linux different from Linux?

linux is the kernel gnu is the full operating system

Linux is both the name for the kernel and the full operating system.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#204

A lot of hate in the comments, I think it's great that companies are in a position where they think it makes sense financially to support Linux as a target platform.

It's not hate, but we are now at a point where the vast majority of games just run, mostly thanks to Valve and the Wine/DVXK community's efforts. What Linux gamers fear now (with good reason) is that increased interest in the platform from companies more interested in money than freedom will undermine these efforts with anti-consumer and anti-FOSS initiatives, such as closed source clients, DRM, signed kernels, hardware attestations.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#206
post #173

Earlier quoted context omitted.

There is nothing to save as long as it relies on game studios using Windows workstations, coding in Visual Studio and targeting DirectX. The goal has to be to make native Linux attractive, so that they actually bother to create native executables, using Vulkan and co. Until then it is no different from playing arcade games with MAME on Linux.

Targeting DirectX and Win32 has become targeting Linux with how good Wine/Proton have gotten. I am able to play brand new games with no Linux support absolutely perfectly through proton. These games run better than games that had linux support actually ran on linux.

Ironically, Win32 has sometimes become more universal than native Linux binaries. For example, Baldur's Gate 3 released a native Linux version only supported on the Steam Deck, whereas the Proton version is verified for Linux almost everywhere. Win32 became the stable Linux gaming ABI.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#207

Earlier quoted context omitted.

As far as I remember, the only games which optionally need Galaxy running are those will online multiplayer, and only if you want to play online. This is because the original developers shutdown their own servers for matchmaking or originally used Steam servers for that. GOG servers are only replacing those.

There are also a handful of games which put some additional purely cosmetic content behind an online check. That could be the start of a slippery slope, which people are justly upset about, but they then do an injustice to their cause by generalizing from those cases.

Which ones? Honest question. I only remember games for which GOG apologizes in their store page for missing cosmetics or extra features because originally tied to online services (e.g. the Mafia or Yakuza games), or ones in which they are unlocked by default for the same reason (e.g. Dragon Age Origins).

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#208
post #173
post #14

I'm very hopeful that Linux gaming will save the open PC desktop despite big tech is coming to destroy it. Or at least keep PCs alive for another decade. Gamers are still a huge factor as hardware customers. GOG creating a Linux launcher and Steam Box with SteamOS coming out soon should benefit PC users in general not just gamers since Microslop sees Windows like a social experiment where they can test AI on unsuspec…

There is nothing to save as long as it relies on game studios using Windows workstations, coding in Visual Studio and targeting DirectX. The goal has to be to make native Linux attractive, so that they actually bother to create native executables, using Vulkan and co. Until then it is no different from playing arcade games with MAME on Linux.

nothing stopping them from developing on Linux workstations, cross-compiling to Windows, and testing with Wine/Proton. saves them Windows license fees too.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#209
post #162
post #49

Earlier quoted context omitted.

Steam developing proton was what made it possible for me to change fully. No dual boot or anything needed. It's great. Funnily I also run GoG games through steam proton.. But looking forward to the GoG client working!

Steam with Proton is simply incredible. And now it doesn't even split games in "Linux" vs "Windows"; it simply assumes all games run on Linux. And they mostly do! Though to be fair I had to tweak a couple to make them run, and Space Marine II absolutely refuses to play past the cutscene, but most other games "just work".

God I hope Valve gets serious with Steam OS and it becomes a competitive target for PC games. They're making amazing progress with the Steam Deck, and I'm so ready to be free from Windows.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#210
post #14

I'm very hopeful that Linux gaming will save the open PC desktop despite big tech is coming to destroy it. Or at least keep PCs alive for another decade. Gamers are still a huge factor as hardware customers. GOG creating a Linux launcher and Steam Box with SteamOS coming out soon should benefit PC users in general not just gamers since Microslop sees Windows like a social experiment where they can test AI on unsuspec…

Most gamers don't give a shit about openness. A much more likely outcome is "big tech" following the numbers and slowly making Linux unusable by using EEE or any other tactic under the pretense of usefulness.

> Most gamers don't give a shit about openness.

With the Windows 11 debacle, many are learning first hand about what closed ecosystems force on you. It seems every feed I have that has gaming as an interest has an article about Linux as the future. Clearly someone is reading these articles.

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